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inFAMOUS (PlayStation 3)

SCEE, Sucker Punch | Release: 29th May 2009
Review By: WoLf | Posted: 05/06/2009
Final Word:
There’s no multiplayer in the game and it’s a single player experience. With tight controls and great combat this is definitely a game worth checking out if you’re fond of sandbox titles. Play as good or evil; its up to you in the end how you approach it
I’ve recently joined the Dark Side, after years of griping about the PS3 I thought it was about time I finally got the console, what better way to Christen it too with a copy of inFAMOUS, yes, I love sandbox games and it seemed the perfect one to cut my PS3 teeth on.

Story

If you’ve been living in some unenlightened age or under a rock, then you’re going to miss out on the latest gameplay gimmicks that seem to have jumped into the game industry both feet first. One of them being the resurgence of the anti-hero, that troubled soul who has been made responsible for the events that are about to unfold or is indeed the cause. In the case of Cole, the main protagonist for inFAMOUS, it’s the former and a bit of the latter. Cole wakes up after the big explosion and finds that he seems to have developed lightning based electrical powers.

What’s excellent about the storytelling in inFAMOUS is that it’s done through simple comic-book cut-scenes that are laced with a lot of atmosphere and a good deal of dark humour. It’s through these scenes that we find out more about Cole and what drives him, what the city is like and who Cole’s enemies really are.

Gameplay

Troubled hero (check) and now for the next great gameplay gimmick I can’t get enough of, the sandbox environment. Cole’s adventures are completely free roaming and set in a fairly large city. Cole begins with a smattering of powers but very quickly as he completes story based missions, puts the power back on in Empire City and solves problems for the inhabitants his power suite grows and he earns Experience Points (another cool gameplay gimmick) which he can use to buy new abilities and upgrade his powers.

Cole’s movement and combat controls are a cinch to pull off, there’s a nice context sensitive parkour (free-running) system that brings to mind Crackdown more than Assassin’s Creed and Cole can easily navigate his environment. Later on in the game you’ll unlock a Static Shock style rail-powerline grind that allows you to zip around the city a lot quicker and Cole also gains the ability to glide using static electricity.

There are numerous side missions in Empire City, some good and some evil. Once you complete a good or evil side mission you lock out the opposing mission for that playthrough. Cole’s life can take two directions, he’ll come across Karma moments in the game where he can directly affect an outcome and change the way the city and its people view him. Do you want to use your powers to help others, or help yourself? These moments help you head towards the Hero or the Infamous path and unlock a set of new powers depending on your Karmic alignment.

All missions and combat earns you XP, doing cool moves like blasting a guy into the air and then shocking him in the head earns you a bigger reward. At the end of a mission the game indicates what you did as your best stunt and gives you a bonus. Your actions in a mission also lead to a heroic or villainous path: kill too many civilians or police officers and you’re likely to head down towards the Evil side of things. You also get XP if you heal civilians or restrain bad guys (once you can use that power) and there are lots of hidden things to find in the game. Blast shards unlock more battery cores (Cole’s energy reserves) and finding enough gives you a new point of energy.

The health meter works on a recharge system and replenishes outside of combat as long as you can hide for a while. You can also recharge Cole’s powers as well as his health by draining electrical sources of their power. You can use the left stick (clicked in) to send out a psychic ping and pinpoint certain elements in the environment (amongst other things) such as power boxes and rails. The controls for inFAMOUS are tight, Cole’s powers are easy to select and use...there are numerous powers for you to unlock and upgrade and using the parkour system is intuitive and easy. The camera can sometimes get in the way of things but it’s only a minor niggle.

In addition to the main story quests that lead you across the city and have you doing a variety of tasks, there are the ever present side missions that are spread around a few different types, none of them are mandatory but they do bring in nice rewards and some bonus experience points. Empire City is a pretty big place and there are at least three distinct zones with gangs in each one. Doing the side quests will capture an area of the city and prevent enemies from respawning.
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Game Details:
Website: www.infamousthegame.com
Genre: Action Adventure
Price: N/A
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