Warhammer 40,000: Dawn of War v1.41 Patch
General Fixes
Killa Kanz now use 4 Support Cap (up from 2)
Tankbustaz have been increased in cost to 75/20 and have had their build/reinforce time increased to 20/15 seconds
Bomb Chuckaz now cost 50/50 (up from 25/25), and the train time has been increased to 25 seconds.
Increased the reinforce cost and reinforce time of Nob squads to 45/10
Increased the cost of the Waaugh banner Bigga Gunz upgrades to 50/50
Added a hotkey for the Mega-Armored Nob
Added a hotkey for the Mega-Armored Nob's Power Surge ability
Removed the starting Slugga Squad for Orks
Reduced the damage that Trakks do to building armor
Reduced the damage that Tankbustas do to building Armor
The Defiler auto cannon's damage has been considerably reduced
Defiler cost changed to 150/260
Increased the damage on the Chaos Lord's Plasma Pistol
Increased the damage on the Sorcerer's Plasma Pistol
Increased the damage on the Aspiring Champion and Raptor Champion's Power Sword and Plasma Pistol
Reduced the damage that the Raptor Bolter Pistol does to builder armor and commander armor
Reduced the amount of damage the Khornate Chain Axe does to vehicles
Increased the HP on the Assassin to 350 (up from 100)
Changed the Assassin's armor type to Commander
Increased the damage Assassins do to Commander Armor
Decreased the cost and build time of Satellite Targeting Resolution to 100/25 30 seconds (down from 150/150 90 seconds)
Weapon Specialization now requires Satellite Targeting Resolution
Fixed the graphic effect for the Leman Russ Battle Cannon (units hit by the battle cannon should now show an effect)
Imperial General and all members of the command squad can now detect infiltrated units
Priests can no longer detect infiltrated units
Priests have been increased in cost and build time to 100/50 30 seconds
Guardsman melee damage versus buildings has been lowered
Techpriest armor has been changed to commander armor
Techpriest HP have been increased to 250
Techpriest Laspistol damage has been lowered
Guard Power and Requisition upgrade bonuses are now closer to those of the other races
Body Armor upgrade has been increased in cost and build time to 100/50 45 seconds
Reduced the training cost of the Assault Marine from 60 to 55
Increased the damage the Space Marine Tactical Missile Launcher does against buildings
Increased the damage on the Force Commander's Power Sword and Plasma Pistol
Increased the damage on the Chaplain's Power Sword and Plasma Pistol
Increased the damage on the Librarian's Power Sword and Plasma Pistol
Increased the damage on the Sergeant and Assault Sergeant's Power Sword and Plasma Pistol
Changed the Hotkey for the Chaplain to C
Added a hotkey for Sniper Training
Changed the Hotkey for Scout Infiltration research
Increased the cost and build time of Melta Bomb Research
Increased the duration of the Eldar Entanglement ability to 7 seconds (up from 3)
Reduced the research times for the Eldar Infantry Accuracy Upgrades
Reduced the research times for the Eldar Infantry Health Upgrades
Increased the effectiveness of the Eldar Infantry Accuracy Upgrades
Increased the effectiveness of the Eldar Infantry Health Upgrades
Removed the phantom slag deposits on Battle Marshes
Fixed an issue where DOW used the WA maps in Automatch games.
Fixed an issue where hotkeys stopped working after player pressed Alt-Tab to switch between game and other applications.
Fixed a rare crash when player logged in to Online game.
Fixed occasional crash due to memory leak where the Army Painter would crash after being open for more than 10 minutes.
Killa Kanz now use 4 Support Cap (up from 2)
Tankbustaz have been increased in cost to 75/20 and have had their build/reinforce time increased to 20/15 seconds
Bomb Chuckaz now cost 50/50 (up from 25/25), and the train time has been increased to 25 seconds.
Increased the reinforce cost and reinforce time of Nob squads to 45/10
Increased the cost of the Waaugh banner Bigga Gunz upgrades to 50/50
Added a hotkey for the Mega-Armored Nob
Added a hotkey for the Mega-Armored Nob's Power Surge ability
Removed the starting Slugga Squad for Orks
Reduced the damage that Trakks do to building armor
Reduced the damage that Tankbustas do to building Armor
The Defiler auto cannon's damage has been considerably reduced
Defiler cost changed to 150/260
Increased the damage on the Chaos Lord's Plasma Pistol
Increased the damage on the Sorcerer's Plasma Pistol
Increased the damage on the Aspiring Champion and Raptor Champion's Power Sword and Plasma Pistol
Reduced the damage that the Raptor Bolter Pistol does to builder armor and commander armor
Reduced the amount of damage the Khornate Chain Axe does to vehicles
Increased the HP on the Assassin to 350 (up from 100)
Changed the Assassin's armor type to Commander
Increased the damage Assassins do to Commander Armor
Decreased the cost and build time of Satellite Targeting Resolution to 100/25 30 seconds (down from 150/150 90 seconds)
Weapon Specialization now requires Satellite Targeting Resolution
Fixed the graphic effect for the Leman Russ Battle Cannon (units hit by the battle cannon should now show an effect)
Imperial General and all members of the command squad can now detect infiltrated units
Priests can no longer detect infiltrated units
Priests have been increased in cost and build time to 100/50 30 seconds
Guardsman melee damage versus buildings has been lowered
Techpriest armor has been changed to commander armor
Techpriest HP have been increased to 250
Techpriest Laspistol damage has been lowered
Guard Power and Requisition upgrade bonuses are now closer to those of the other races
Body Armor upgrade has been increased in cost and build time to 100/50 45 seconds
Reduced the training cost of the Assault Marine from 60 to 55
Increased the damage the Space Marine Tactical Missile Launcher does against buildings
Increased the damage on the Force Commander's Power Sword and Plasma Pistol
Increased the damage on the Chaplain's Power Sword and Plasma Pistol
Increased the damage on the Librarian's Power Sword and Plasma Pistol
Increased the damage on the Sergeant and Assault Sergeant's Power Sword and Plasma Pistol
Changed the Hotkey for the Chaplain to C
Added a hotkey for Sniper Training
Changed the Hotkey for Scout Infiltration research
Increased the cost and build time of Melta Bomb Research
Increased the duration of the Eldar Entanglement ability to 7 seconds (up from 3)
Reduced the research times for the Eldar Infantry Accuracy Upgrades
Reduced the research times for the Eldar Infantry Health Upgrades
Increased the effectiveness of the Eldar Infantry Accuracy Upgrades
Increased the effectiveness of the Eldar Infantry Health Upgrades
Removed the phantom slag deposits on Battle Marshes
Fixed an issue where DOW used the WA maps in Automatch games.
Fixed an issue where hotkeys stopped working after player pressed Alt-Tab to switch between game and other applications.
Fixed a rare crash when player logged in to Online game.
Fixed occasional crash due to memory leak where the Army Painter would crash after being open for more than 10 minutes.