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Review By: dapsycho | Posted: 10/10/2007
Final Word:
The total package has enough gameplay time to keep everyone going at least for the foreseeable future especially on the harder difficulties.
UFO: Aftershock

Story/Concept
The Game takes place 50 years after one of the endings to UFO: Aftermath. You made a deal with the reticulans to let them have the earth for their needs in exchange for a large orbital Space station called the Laputa. A small Segment of mankind is living on this station whilst the aliens are conducting research on the planet. A small revolt threatened the harmony of those on the Laputa and it was decided to retake the earth back. The only problem is most of the knowledge gained has been lost so you must research the lost technology so you can take on the reticulans and gain back your original home... Earth.

Gameplay
The Gameplay is the same as the above game but a few new elements have been implemented. Now the game seems to be a more CTF affair, where you capture territories in a bid to expand your bases, you have at your disposal a mobile satellite from where you conduct your business. Your bases from Earth come from one of the factions on earth, Humans, Cyborgs and Psionics. There are also reports of another faction the Cultists who are openly hostile to your activities. This has turned the game into a diplomatic mission where you have to maintain high relationships with the various groups on earth in exchange for bases in their territories, resources from the mines and volunteers to expand your ranks. All of your bases and territories are connected together by what is simply a railway system, if a railway system is attacked then you may lose access to the resources that were connected to that base without even realizing it. The bugs that seemed to have plagued early versions of this game seem to have been fixed in this edition and I had no problems running it on my medium range P.C.

Control System
The control system is just a refined version of the one that was in UFO: Aftermath and as such is very successful in the way it handles. There is still no way to form up squads so each member has to be moved individually, this can be annoying but in a way can also give you the freedom to move your units that is lacking in games of this type.

Graphics
The graphics have been overhauled and everything seems more colorful than it was in UFO: Aftermath. The effects are nice but the actual areas seem a little dull. There doesn’t seem to be enough variety in the areas that you play the buildings are all built in the same way and for me it just seems wrong that the three main factions who happen to fear each other and try to have no connection to the others all seem to have built the buildings exactly the same way using the same materials. Maybe I am just being tough.

Multiplayer
There is no multiplayer option for this game.

Longevity
The Story of this game just seems to drag on and on, and playing through it in one sitting can just get repetitive and a tad boring, but this is like a double edged sword as on the hardest difficulties this game can take an age to complete, which is not necessarily a bad thing if you like to get more gaming hours for your money.

Score
I award this game 7.5/10

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Game Details:
Publisher: Ascaron Entertainment
Developer: ALTAR interactive
Website: N/A
Genre: Strategy
Release Date: 31st August 2007
Price: £19.99
Wishlists: 1
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