Note : I have finally .. FINALLY ! added what to do if you send billy up with the grappling hook after nearly a thousand, (( literally )) mails asking me the same question.. yay :) now i can rest. BEFORE THE MANSION INCIDENT BEFORE THE T VIRUS CRISIS BEFORE CHRIS TOLD JILL TO ENTER THE MANSION BEFORE WE HEARD BARRY's DAMN VOICE ACTING BEFORE REBECCA STARTED TO ACT SO STUPID EVIL IS BORN ##### ##### #### #### ### ##### ## ## #### ##### ## ## #### ## TM ###### ##### ##### #### #### ##### #### ## #### ##### ## ## #### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ###### #### ##### ## ## ## #### ## #### ## #### ## ## ## ## ### #### ##### ## ## ## #### ## #### ## #### ## ## ## ## #### ## ## ## ## ## ## ## ### ## ## ## ## ## ## ## ## ##### ##### #### ##### ##### ## ### ## ##### ## ## #### ##### ## ## ##### #### #### ##### ##### ## ## ## ##### ## #### ##### ############## ################ #### ################## #### ######################## ##### ##### ##### ###### ##### ######### ##### #### ##### ##### #### ##### ##### #### ##### ##### #### ##### ##### #### ##### ##### #### ##### ##### #### ##### ##### #### ##### ##### #### ##### #################### ################## ################### #### ############## #### #### Discover the root of all evil... ___ _ _ _ / |_ |_\ / \ /_ |_ |\ \_/ ##################################################################### # # # Resident Evil Zero / Biohazard Zero # # FAQ / Walkthrough # # By Adnan Javed # # Alias AJ # # ChandooG on gamefaqs.com message boards # # Returnofthemaniac@hotmail.com # # AJ@rebiohazard.com # # Updated on 06/1/04 # # Original ver 24/6/03 # # # # www.planetdreamcast.com/residentevil # # www.rebiohazard.com *under repairs* # # # ##################################################################### NOTE : Ok I'm sorry i know i didn't list alot of ink ribbons during the course of the main walkthrough, but to make up for that i have made a separate ink ribbon listing and location column. Resident Evil Zero / Biohazard Zero FAQ / Walkthrough By Adnan Javed Alias AJ ChandooG on gamefaqs.com message boards This walkthrough for Resident Evil Zero has been written by Adnan Javed better known as AJ among his dearly beloved friends and as ChandooG on the gamefaqs message boards. This is a complete walkthrough for Resident Evil zero, so sit back and.. ENJOY... If you have any questions about this guide or about this game then contact me at this email address : Returnofthemaniac@Hotmail.com ###### ### #### ### # ## # # # # # # #### # # # #### # ### # # # # #### # # # # # # ### # # # ### #### #### ### # ### # # #### ##### ### # ## ## # ### # # # # # # # # # # # # ### ## # # ### # # # # ## # # # ## # # ### ## # # # #### # # # ### _____________________________________________________ | | | * Guide information | | | | * Game information | | | | * Introduction to Resident Evil : Zero | | | | * Story | | | | * Characters | | | | * Control's | | | | * Monsters and Boss battles | | | | * Weapons | | | | * Basic Survival Tips | | --> Tips | | --> Health chart | | | | * Complete Walkthrough | | ---> Main game | | ---> Leech Hunter | | | | * Game Item's listings | | | | * Game File listings | | | | * Tips and Cheats | | | | * Misc Information and Important stuff | | ---> Official Resident evil Timeline | | ---> Wesker's Report | | ---> Wesker's Report II | | | | ---> Ink ribbon chart * special * | | | | * Review at GAMESPY | | | | * Fun stuff | | ---> Game observations | | ---> Memorable quotes | | | | * Boring Legal information | | --> The Allowed - Unallowed list | | --> Legal stuff... | |_____________________________________________________| Contact : Returnofthemaniac@hotmail.com **************** Well here I have another one of my walkthroughs which * starts off and finishes at the first version, unless VERSION HISTORY* someone makes me some maps for this game, i dont think * we'll be seeing any updates lately. **************** v 1.1 ... i guess not hehehe.. well added some more timeline and thats it. this one is done for .. cya all.. oh and i added that very important thing which i missed before, about billy and the hookshot.. #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # GUIDE INFORMATION # # # # # ##########·.¸)`'·.¸)`'·.¸)######### Guide for : Resident Evil Zero System : Nintendo Gamecube Author : Adnan Javed Alias : AJ Blood type : O+ Comments about game : WESKER RULES ALL Guide size : 251 kb END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # GAME INFORMATION # # # # # ##########·.¸)`'·.¸)`'·.¸)######### Game : Resident Evil Zero System : Nintendo Gamecube Developer : Capcom interactive Publisher : Capcom interactive Game rating : 18+ Game modes : 3, easy normal and hard Playable Characters : 2 Billy and Becky Boss fights : 7 Difficulty : Normal Endings : 1 Voice acting : Much better END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # INTRODUCTION # # TO # # RESIDENT EVIL : ZERO # # # ##########·.¸)`'·.¸)`'·.¸)######### Well it looks like zero finally did arrive with a big bang didnt it ? Resident Evil zero leads us to as back as 1997 when capcom announced a resident evil game for the N64 but its production was halted after Resident evil 2 was released for N64 and no one heard any word from capcom about it, but soon capcom announced that this would be one of the games for the opening launch of the nintendo's gamecube, but that didnt happen aswell, after capcom's announcement that all the series story games will be exclusive to nintendo, capcom re announced this game and it was released short after the release of the Resident evil Remake. Now its here . This game, as obvious as by name is a prequel to the original Resident evil and it explains on most part about the true creator of the T virus and how the mansion incident occurred in real. Boasting the power of the gamecube this game towers even the REmake when it comes to graphical power, with some of the most realistic looking characters we will ever see in a game, casting real time shadows and such. This game also has the record for introducing the most amount of new monsters, including the monkey look alikes. In short this game follows the original Resident evil's story from the BRAVO team's point of view, how they landed and what went wrong with them and what is all this about this billy coen. Story wise this is the first true series game after the original Code veronica back in 2000. In terms of gameplay this game is completely different then the REmake because first of all , this is the only resi game with the new buddy system, the 2 main hero characters will stay together for most part of the game and it is up to them to save each other and you can switch between then at will. The other will be controlled by the AI after that, also you can handle both of their inventories at the same time, and what makes this game unique is the fact that there are NO item boxes in this game, whenever you have to leave an item you can just drop it anywhere and come pick it up later, the game will remember items locations so no need to worry about that. The character switching thing of the game is really not just to show off the game but its also essential in most parts of the game where you will require more then one character to solve a puzzle or move something or get to higher grounds. Control wise this game is exactly like the REmake, but the extra GCN controls are only used to switch between the 2 characters. Overall this is a fun game which boosts the graphical power of the GCN and the fun factor of any good Resi Evil game. A must buy for GC owners. FROM CAPCOM : Before the Mansion. Before the disaster. Evil is Born Something terrible is seeping intothe once pristine mountain air. The residents of Raccoon City go about their lives unaware of the dark fate that surrounds them. It's only the beginning! Sent in to investigate a series of grisly murders in the area, S.T.A.R.S. Bravo Team scrambles into action. On the way to the scene, Bravo's helicopter crashes. Although everyone survives, what they discover next is a gruesome site. An overturned military transport truck, riddled with corpses. Rookie member Rebecca Chambers is beginning to wonder what she got herself into. Bravo team is about to discover the evil nightmare that is growing all around them. Game Features: * All new prequel * See where it all began, the prequel to the ultimatesurvival horror series Resident Evil! * 2 Game Discs of nightmarish action ,play as rookie cop, Rebecca Chambers and escaped convict on the run, Billy Cowen. * New Partner Zapping System. switch between each character in the blink of an eye. * The most terrifyingly real gaming experience, you can smell the fear! FROM THE Survivor's GUIDE: Set before the events at the mansion you take control of Rebecca Chambers. You intercept a speeding train headed for Raccoon City. It appears to be out of control, and spells disaster for the citizens. Arriving on board the train you discover that all the passengers have been horribly murdered. But this was only the beginning of the horror when they start to wake up.. END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # STORY # # # # # ##########·.¸)`'·.¸)`'·.¸)######### 1998 RACCOON CITY : Bizarre murder cases have recently started in raccoon and the people of the good city are terrified to get out of their homes now, families who mostly lived on the outskirts of the town were attacked by a group of about 10 people, victims were eaten, thats the best way to describe it. JULY : Raccoon city police department chief Brian Irons who has been trying to avoid this topic was forced to answer to the press when the murder cases increased suddenly and it was decided that the STARS would be sent in to the rumored hide out of these murderers and they would go and investigate. STARS captain Albert Wesker decided to send in the BRAVO team first. 23 JULY : In the forests outside of raccoon city on a railway track a train is speeding towards its destination, inside the happy people are sitting care free, they are enjoying their train rides chatting with each other and eating their meals. But unknown to them a spectator is watching them from a mountain top. Suddenly the train is attacked by a swarm of large leeches, these leeches are larger then normal in size and they kill the passengers of the train immediately. They had no chance to escape this disaster. A few hours later the STARS BRAVO team comes in their chopper to investigate the hideout of the murderers, but they have no idea about the train incident. The helicopter is on route when suddenly its engine's burst and the helicopter is forced to crash land in the forest. No one is injured during this landing and the BRAVO team head out in the forest leaving the chopper pilot inside. Pretty soon they come across a turned over military police vehicle with the bodies of military people, their faces horribly expressed the fate they underwent. Before Captain Enrico can completely examine the jeep, Rebecca chambers, the new recruit of the BRAVO's finds the report sheet of the military personals order sheet. They had the order to transport a convict Billy Coen. But this coen fellow is no where to be found. The BRAVO's assume that billy killed those MP's and ran off in the forest. Enrico asks his team to be careful cause there enemy is armed and dangerous, then he asks the team to speed out in the forest, rebecca goes in her own direction and soon she comes across a large train in the middle of the forest, she is a bit surprised to see it but decides to check it out anyways. She goes for the train and it starts raining as she enters the train with her gun ready at all times. After entering the train she is radio'd by enrico and he tells her more about the convict on the loose, becky finds it eerily strange that the train is completely abandoned.. or is it ? --------------------------- To make the long story short RE:0 is becky's adventure and in this game we find out about the real creator of the T virus, rebecca must uncover the secrets of umbrella with the help of billy coen she must ally with the convict to survive the night and make it out alive. During the course of this game we discover about the alliance between Albert wesker and William birkin and we find out they were the one's who marcus is after. END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # CHARACTERS # # # # # ##########·.¸)`'·.¸)`'·.¸)######### NOTE : The decription like this " # DESCRIPTION # " is given by capcom. REBECCA CHAMBERS : Age : 18 Blood type : AB Height : 5ft 2in Weight : 93 lbs. Rebecca Chambers- Youngest Member of the S.T.A.R.S Brovo team, where she is the residing field medic. She is only 18 people,,, She is a value member of the Bravo team but she lacks the physical strength and the stamina of most of the member of the team. She is a very intelligent women despite these weaknesses and has proven herself to most of the Resident Evil gamers in the world as Chris's side kick in the original Resident Evil. She is also known take control of a situation without it letting it take control of her. Physically weak and cannot take many hits. But her skill with first aid makes her invaluable. She is the only one who can mix herbs and chemicals in the BRAVO team. Rebecca has just been transferred to the STARS BRAVO team where she is acting as the only medic in the team, she knows herbs as well as the other members know their guns and she can cure a life faster then they could kill one. It hasn't been long since she her career started and she's already taken in the team for a serious operation. The BRAVO team respects rebecca because she is an equal member of their team and they dont treat her like a little child because they know that this girl is a whole dynamite in the package. During the course of the incident rebecca had to team up with an ex marine billy coen to survive the horror, she successfully does that and reached the spencer estate safe, but upon reaching the spencer estate when chris redfield meets her she seems to be more scared then before, the probable reason for this is that after entering the spencer estate she discovered that most of her team mates are dead which made her scared, but when she meets chris she gets back to her action side and helps out chris in many places. During her first ever mission rebecca chambers experienced more action then old war veterans experience in their whole life, surprisingly she took the whole undead affair quiet well for a teen ager. Let see what her future has to offer. ## The youngest member of the group, Rebecca has been recruited for her knowledge of field medicine and First Aid. She is nervous around other members, both because of her age and due to her lack of experience. Rebecca is eager to please and will take on any task assigned to her without hesitation. ## BILLY COEN : Age : 26 Blood Type : A Heigh : 5ft 9in Weight : 163 lbs Not much is known about Billy, except that he is a former second lieutenant for the marines who receives capital punishment for the mass murder of 23 people. There is a long cut scene in the middle of the game where Billy explains what really did happen about that.. The paddy wagon that was transporting him to the prison is attacked. Chaos ensues and taking advantage of the unguarded moment, Billy escapes to the train. This is where he meets up with Rebecca and the two team up to try and survive the nightmare together. Oh yeah he also has this really keel tatto going down his right arm, most speculate that it's the source of his power... Strong and able to take alot of damage. ( (It to be that tattoo)) Billy can also move things that Rebecca cannot. Billy weak point? He cannot mix herbs. When you are playing Keep billy as mostly your off hand character because then you can keep a better eye on the weaker Rebecca. Plus he's almost unstoppable with a gun in hand. And rumor is he can fit a grenade launcher in his pants... kidding . Billy coen is just an innocent young man who was robbed off his freedom when he was wrongly accused of murdering all those people. Billy even tried to stop his commander from killing them, but maybe that is the reason why he was blamed for the killings. Billy is a strong man and he can do most of the things becky is unable to do in the course of the game, and since he is also taller then becky he can also reach higher places that becky is unable too. Billy can handle any sort of weapon with more accuracy then rebecca can and he has a tendency to kill the enemies more quicker then becky can with any gun in hand. Just keep the shotgun reserved for billy and he'll be happy for the rest of the game. Billy has only one disadvantage that he is unable to do much of the herbs, so its a good game strategy to keep all the ammo in billy's inventory and keep the herbs and any other key's and stuff in becky's inventory. DOCTOR JAMES MARCUS : Age : ??? Blood type : ??? Height : ??? Weight : ??? Doctor James Marcus is the man who was the original creator of the T virus, and he also discovered the mother virus, but he wasnt so reluctant to hand his research over to umbrella and finally umbrella assassinated him and william birkin vowed to take over his research. But James marcus didnt actually die, he was saved by his own created queen leech, and now he has the power of control over the mutated leeches, and he can also change his appearance at will. We see his 2 forms in the course of the game. Before James died he was incharge of the other umbrella owned mansion in the raccoon forest, he was also the man incharge of the umbrella training facility in which he used to test the virus's on the test subjects. Now that marcus is alive and well he is out to take his revenge on all those who tried to kill him, the first of those being wesker and birkin. He is the one who spills the T virus in the raccoon forest area and the train and it is because of him that the whole mansion incident occors. Marcus watches the progress of rebecca and billy throughout the game and he only gets madder and madder at them, he tries many ways to stop them but their determination pushes them on. Near the end of the game marcus decides that its time to face his enemies one on one, will marcus succeed in his plans or will rebecca and billy be able to do something about him ?. ALBERT WESKER : Age : 30 Blood type : O Height : 6ft Weight : 186 lbs Albert wesker is the leader of the STARS Alpha team. After the bizzare murders started to happen in the raccoon forest area wesker was the one who sent the BRAVO's to the forest in the first place, but unknown to the BRAVO's wesker has his own plans, while the BRAVO team is getting killed one by one wesker is sitting with his friend William Birkin and he is making his own plans about what to do with umbrella. Wesker's story is that of a sadistic mind, he doesnt care for alot of people in the world and he isnt afraid of killing anyone for his reasons. Wesker was the man who ordered the facility and the train to be destroyed but he doesnt know who caused that incident. After a while in the game wesker finally finds out that the person responsible for that is someone who he thought was dead. After wesker was sure that the BRAVO team is dead he sends in the ALPHA team and goes in with them, during the course of the mansion incident wesker reveals his own plans to jill valentine and chris redfield, two members of the ALPHA team. But wesker is killed by his own creation and presumed dead until chris meets him in december at rockfort base. What does wesker want ? Why is he doing all this and when will he come to rest with all his schemes, play the game to find all this out. ###Wesker excelled inside the S.T.A.R.S. organization and led the Alpha Team in Resident Evil. Viewed by many as a "cool guy,", Wesker was recruited by a headhunter for his sharp insight. Although he founded the S.T.A.R.S. unit in Raccoon City, he was really spying on Umbrella. He was nearly killed by Tyrant and injected himself with the T-virus which made him all-powerful. In Resident Evil Code: Veronica X, he escaped the destruction and now remains at large. ### WILLIAM BIRKIN : Age : 36 Blood type : O Height : 5ft 8in Weight : 147 lbs William Birkin is the creator of the T virus and he is also known to be the man who created the T virus, he was just a 16 year old boy when he joined umbrella, but because of his smarts and his over evolved brain he was able to do more in a few years which most of the scientists werent able to do in their entire life. He was doing his job great until Alexia Ashford came to being and that totally discouraged birkin and birkin almost worked 24 hours a day trying to make new discoveries. But after Alexia ashford disappeared Birkin got back to his usual self and again continued his research with umbrella. He was with wesker when James Marcus was assasinated and he is one of the two people who Marcus wants to kill, birkin vowed that he will take over marcus's research and that is exactly what he did, he continued the reserach marcus left and finally in 1998 he managed to create the more strong alternative to the T virus. The G virus. Birkin has only one friend in the whole ranks of umbrella and that is his partner from the start, albert wesker. They plan everything together and they perform their operations together. Sometimes birkin just gets irritated by wesker's cruelty and during the course of this game we see that birkin tries to warn wesker about what he's doing but wesker doesnt listen to him. Birkin, as a counter measure, gives wesker the new virus he developed which causes a human to go in temporary state of death then reanimates him with superhuman powers. Soon after the mansion incident birkin founds out the harsh truth that umbrella doesnt like to play games with anyone and he himself becomes a target for umbrella just like marcus before him. But what happens to him ? Play Resident Evil 2 to find out. ##Father of Sherry and creator of the G-virus. He becomes mortally wounded when Umbrella's "special forces" try to steal it from him. To cheat death, he injects himself with the deadly virus and mutates into a monster ## BRAVO TEAM : ENRICO MARINI : Age : 41 Blood type O Height : 6ft 3in Weight : 186 lbs Enrico marini is the proud captain of the BRAVO's, he is a true leader and has a leading quality which not alot of people have. Enrico treats his team like they are his own family and in return the BRAVO team also respects him alot. When the BRAVO team was asked to head into the forests Enrico led his team bravely into the forests. But he didnt knew that this mission would be the final one of his life. He was a proud soul and his memory shall live on forever. When the BRAVO team lands in the forest area Enrico asks his team to spread out in the forest and upon finding Billy Coen's report he believes that it was Billy who killed those MP people. During the course of this game Enrico contacts becky a few times via radio and warns him that billy is a dangerous man and that she should watch out for him. Enrico also shows up in the factory area later on in the game, how he got there was a mystery which remains unanswered. 1 day later Enrico manages to make it to the spencer estate and somehow reach the catacombs area below the mansion, there he tells chris or jill that this all was a trap, but before he could reveal the name of that traitor he is shot, thus ending the soldier's life in a sad way. Killed by one of his own comrades. That is no way for a solider to go. ##Bravo Team’s leader and Wesker’s second in command for the S.T.A.R.S. unit. Enrico feels threatened by the arrival of the Alpha Team, thinking that Chris or Barry may end up replacing him as #2 to Wesker. Nonetheless, Enrico is a dedicated S.T.A.R.S. operative and is always proud to lead the unit when Wesker lets him. ## FOREST SPAYER : Forest spayer is the mechanic expert of the BRAVO team, in this game he doesnt have any dialogue and you only see a slight glimpse of him in the opening movie of the game. Forest is a good friend of chris redfield and they used to spend alot of time togather, before the mansion incident forest told chris that he didn't had a good feeling about this and he was exactly right, forest spear is shown dead in the original resident evil, he managed to make it to the Spencer estate, but he was wounded, and pecked to death by crows. Sad fate. ##Forest is a great sniper in addition to his duties as Bravo's vehicle specialist. He is a consummate professional and his work earns him great respect from the other members. He instantly clicks with Chris, and it seems they'll end up good team-mate s. ## KENNETH SULLIVAN : Kenneth is the chemical specialist of the BRAVO team, he also has no dialogues in this game, he is only shown slightly in the opening FMV of the game. This man also dies later on in the Spencer estate and the ALPHA team find his final recording. He was killed by a single zombie, and his face is eaten when the Alpha's find him. ##A quiet but very talented field scouting officer. Also an expert in chemistry. He wonders why his chemical experience would be necessary in Raccoon City but quickly discounts his hesitancy since Wesker himself sought him to enlist in S.T.A.R.S. ## RICHARD AIKEN : Richer Aileen was one of the only surviving member who was able to make contact with the ALPHA team in the Remake, he has no role at all in this game, and like the others, is only shown in the opening FMV, he dies in the Spencer estate when he is either killed by a shark or by a large snake. # A very important member of S.T.A.R.S. serving as Bravo's communications expert. The only link back to headquarters for teams out in the field, Richard actually has to pull double duty, as radioman for both units since Alpha Team really has no trained operator, except for Jill. EDWARD DEWEY : Edward is one of the only few members of the BRAVO team who has some dialogue in this game, nothing was known about this person in the original or the Remake or resident evil. But in this game becky meets him just after she meets billy coen for the first time. Unfortunately all he can do is warn rebecca about all the monsters out there in the forest and then he dies because he is fatally wounded. Assumed injured by the zombie dogs. He was the co pilot of the BRAVO's. KEVIN DOOLY : This is the member of the BRAVO's we least know about, he wasnt mentioned in the original RE at all , and in the REmake we only see his dead body in the opening FMV, in this game too all we see is him signing off to becky and his face is covered so we dont get to see that either, he was the pilot for BRAVO and he stays in the chopper after the rest of the team head out. He was murdered probably by the zombie dogs. END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # GAME CONTROLS # # # # # ##########·.¸)`'·.¸)`'·.¸)######### Up: Move forward Down: Move backward Right: Turn right Left: Turn left Down +B : 180 quick turn L : Change target in auto aim R : Ready your characters weapon Z : Quick opening for the map, otherwise just go to it throuth inventory X : Change between the characters Y : Open up the inventory screen A : Action button, do all the action things with it , shoot if gun is raised interact with other objects, select an item in inventory, pick up something B : Run button, press while up is pressed to run forwrad, also cancel decision and move back in inventory options C : Control your partner if the other character is also present with you at the same time in the same room Start: Its used to turn the gmae into solo or dual mode play, for example if your in a room with both of your characters in it at the same time then pressing it will cause the character your controlling to say a line then he/she will go on solo. END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # MONSTERS # # AND # # BOSS BATTLES # # # ##########·.¸)`'·.¸)`'·.¸)######### ########### NORMAL ENEMIES ########### Zombies These are the regular enemies you find in any RE game, in this case these are the people of the Raccoon city who have turned into zombies due to the T virus, zombies basically bite you from front or behind, if a zombie falls down they sometimes grab you're legs and have a bite out of them. Pretty easy to kill but its just best to avoid zombies if they are less and the area is wide enough to escape. Along the game you will find various kinds of zombies, there are zombies later who can only spit acid at you and can't bite, and later you'll even find the famous naked zombies. But the zombies have been robbed of their power in CV because they fall down easily and can even die easily with the help of the knife. Cerberus This is proof that the T virus also affects animals, these are the dogs which have turned vicious due to the virus, their flesh is hanging over their bodies, they move pretty quick but their attacks wont do a lot of damage, easily killable by the knife if there are only 1 or 2 around, otherwise use you're gun. Once you shoot a dog he falls down for a few seconds and gets up after a while, that is the time to keep on shooting it while its still down and they'll soon die. Eliminator This is not an accidental thing but during the course of the T virus research they also carried out some research on other animals like monkeys and this is the result, these are the T virus infected monkeys who have gotten more agile then usual, these can be referred to as the smaller versions of the hunters, they are also fast just like hunters but their attacks dont do alot of damage at the same time, the easiest way to dispose of them is by shooting them with a fast reloading gun because if they avoid a shot they will directly come towards you and make sure that you dont let them get on your back cause they can slowly make up alot of damage with their speed. Shotgun should be used when dealing with these little critters. SPIDERS These wicked things also make a return in zero, but this time they have retained their deadly poison, the best thing to do against them is again, run away, because they are too slow and they cant catch you and it takes them alot of time just to turn around, so while they are still turning around looking for the player you should simply say aloha and run away from them, or otherwise if you want to kill them make sure you use a gun like the grenade launcher and aim for their front part, even when they die you can sometimes get hit by their moving legs so its best to be careful. Mostly you will find these things in room which are sewery or dirty, be sure to have a quick trigger finger just in case. HUNTERS The hunters make another successful appearance in this game and once again take the title of the most annoying enemy in the game, this time they have put the gorilla like hunters back in the game, not the small weak one's from Re3, but the big one's from the original RE. sure they look smaller , but damn they kick ass, this time its marcus who unleashes the hunters on the heroes after a scene, keep in mind that hunters are very very fast aswell as agile, so its best to take them out with an equally strong gun, namely the magnum or G launcher , or if there's a single hunter in the area then the shotgun will be able to do the trick, but dont start reloading when hunters are around, they can still do that single head-taking off attack just like before. They are scary looking at sight but dont be just scared off them, if you think you have a chance of making it out then try to run out the door, but everytime you face hunters they are really quick to spot you so its best to fight them. LEECHES The leeches were the things who got rid of all the passengers in the train in the starting movie, during the course of the main game becky first meets them in a cutscene, but later on you can actually fight them too, these things are just like in real life annoying and can stick to your character slowly draining the life out of them, if your just looking to shoot them then 1 shot from any gun should be enough to kill them or theres another neat trick that whenever your under attack by leeches just exit the room and in the next room the leeches would have left you without any damage. LEECH ZOMBIE This is another new enemy to the Resident evil series, the leech zombie and it gets quiet close to the most annoying enemy ever, these act like normal zombies and you will be tempted to shoot at them with any normal guns, but take my advice and dont shoot them with ANY normal guns, because when your shooting they only start to loose limbs and to completely kill them you would need to take out every limb in their body, plus the side effect is that if you shoot at them then the smaller leeches which fall out of them can come at you with individual attacks, the best thing to do against them is to use fire, during the course of the game its best to make alot of those fire bottle bombs, and whenever you come up against a leech zombie just toss one at them and its game over, the fire burns every leech in them and they die definitely, no more smaller leeches. PLAGUE CRAWLERS These are another new addition to the world of resident evil monsters these are basically large looking insects who have a hard ass shell. There shell is almost impenetrable with the normal handgun shots so be sure to take out any powerful gun when facing them like the shotgun or the magnum even, the grenade launcher works best against them and the fire rounds really kick their asses. The best thing to do however is just to run away when you see any of these critters. CROWS : These are the once beloved crows of raccoon forest , they have also turned into more vicious things due to the virus, they fly around and hit you on the head whenever they have the chance, its really hard to shoot at them because they are too fast, but they wont take more then 1 handgun shot to kill. LURKERS : Lurkers come in and take the spot alongside with hunters as the most annoying enemy in the main game, these frog look alikes are not always on your ass and they can randomly jump out of the water area, not always and they will stick to either one of the characters, if that happens then the other character should immediately start shooting so that they would leave the first character, otherwise these lurkers can do some pretty quick kills if they want to. Be on your guard in the area's they show up in. ########## BOSS BATTLES ########## 1. The Scorpion * king * While you are going through the train gettng back Bill will be attacked by a large scorpion now, how the hell did that got in here. As soon as the battle starts head straight up to it with your rifle in hand and shoot one shot straight to its head, it will scream and throw its claw at you, quickly quick turn and run to avoid. Now we atleast have the first blood :D. Learning this boss's attack patters is really simple, when ever this boss is about to strike you it will make a scream. and whenever its about to make a charging attack it will put its claws together and go in a crouch. Now use the same pattern as we did with the first blood shot and keep on hitting the scorpion right at the head. Remember that the rifle will reload after every 2 shots so its best to reload it manually otherwise you would be left wide open to be attacked. Pretty soon this boss should be dead, if the rifle didnt do the trick then take out the handgun and shoot from a distance. The boss will fall soon. 2. The Centurion Boss Billy will use the winch now and rebecca will take the item from under the cage, its a fire key, but all of a sudden the huge centurion boss will come and grab rebecca. Now head with billy and start shooting at the boss with the grenade launcher, only shoot at this boss when he has reared up and he is exposing his belly, dont think of shooting at his front skin cause its too damn hard, shoot at the belly many times and it will finally give up and drop rebecca. 3. GIANT Bat Now once your back in the main hall of the church a giant bat will crash through the ceiling and charge on at billy, now its time for another boss fight, the best thing to use against this bat is the grenade launcher with the flame rounds, remember i asked you to take it from becky, use the flame rounds on the boss and soon smaller bats will start to come, at that point take out the shotgun and start using it, because of the spread shots they will hit both the large bat and the smaller one's aswell making billy's life alot easier, once you have shot it quiet a few times this boss will finally perish and billy will be the victor. 4. Tyrant 1 Now as soon as the fight starts the first thing you should know is that the basic pattern for this boss is to stay away from it as far as you can and when ever it kneels down that means its getting ready for a lunge attack, take out the magnum now and start shooting at it from a distance, the attack patters are much like the tyrant in code veronica but its quiet easy to dodge him, whenever he's getting ready for a lunging attack get behind him and shoot him from behind. The basic things to use here are the magnum bullets, and they should probably be enough, but if you run out of them then take out any remaining bottle bombs and use them on the beast, pretty soon it should be dead. That wasnt so hard now was it ? 5. Tyrant 2 Now the tyrant will be back for another fight with you, but since it couldnt kill becky when she was alone then there is no chance for it killing her with billy, as soon as the battle starts take out the magnum for becky and use the shotgun for billy . Make sure that you have ALOT of space between yourself and the tyrant and then start shooting off with both guns, its attack patterns are very similar to the first fight but its attack power is very high, so if you ever get hit check your health immediately, if you keep a steady space between you at all times then you can finish this fight without taking any damage at all. Keep on shooting with the respective guns and soon the tyrant will fall for the last time, so much for him. 6. James Marcus This boss is quiet simple then it appears, for most of the part use the same trick as you used in the second tyrant fight, hand over the shotgun to billy and the magnum to becky, then have them both shoot at it, choose any character to control for this battle, that wont matter, the magnum rounds can actually push the boss back to they are quiet useful here. Keep on shooting at the boss and be sure to run away if its getting a little too close for comfert. Not long after this boss should fall down see i told you it was easy. 7. Queen Leech The first part of the final battle isnt all that hard, just think like the tyrant fight, equip billy with the shotgun and let rebecca take the magnum, now start shooting at the boss and no stopping now, not long after the shooting part a scene will start. Now the characters will find out that the only way to kill the boss is via sunlight and becky will start opening up the valve handles one by one now, its up to billy to protect her from the boss while she does so. Now the second and more harder part of the boss battle begins, as soon as this battle begins take out your most powerful gun and start shooting at the boss, it wont die with your gunfire but the power will force it to turn over to you and leave rebecca, another method of doing this part is to stick with becky and whenever she's turning a valve over you stand right in front of her so the boss hits you and not her, cause becky is weaker in health anyways and she'll die quickly, shoot with ANY GUN at all, ammo shouldnt be a problem here, dont think of saving some for later. Distract it anyway you can from rebecca. Soon becky should have all the 4 valves turned and the final scene begins in a short while and this game is over. END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # WEAPONS # # # # # ##########·.¸)`'·.¸)`'·.¸)######### 1. Knife Loaded : Unlimited slashes The knife is probably the most useless weapon in the game, both Becky and Billy start off with it, only and only use it when you're completely out of ammo or you have a death wish or you just want to kill a lone zombie, put this thing down on the ground as soon as you get some good guns. Using the knife means certain death. 2. Beretta M92F Loaded : 15 rounds This is the standard issue for all members of the STARS squad, the beretta is usually a good reliable weapon when it comes to arms and gun wars, but in here, in the case of the undead this weapon aint so good at all, only use this gun on the normal slow zombies, and that even if there are less zombies in the area, rebecca will use her handgun for most of the starting part of the game, pretty soon you'll find out that becky's handgun just isnt up to it and you should avoid using it as much as you can but a little late in the game you'll find the parts for this handgun and THAT is when this gun will actually shine a bit. Normally there is a slight chance that this gun might take a head or two off, dont use it on anything greated then zombies, and even zombies should be killed from a distance. Close shooting will result only in them biting you. 3. Military Police Issue 9mm Handgun Loaded : 15 rounds This is billy's counterpart for the beretta and by all means this gun is better then the beretta, it has more of a chance to shoot off zombies heads then the beretta and this gun is also slightly faster then the beretta, but since there arent any extra parts for this gun it will get useless pretty early on in the game then becky's handgun, the best thing to do with these guns is to shoot at the zombie or zombies from a good distance and make sure your aiming straight. Otherwise with billy dump this gun after you get some powerful one's. 4. Hunting Rifle Loaded : 2 rounds This can be called the low powered version of a shotgun, the hunting rifle is found in the game just before the first boss fight with the scorpion, this gun can use the standard shotgun shells, but at a single time it can carry no more then 2 shells, this gun is slow and jerky and it doesnt have the power or the spread shot capability of the shotgun neither can it take out heads most of the time, this gun is only good at taking out the zombies knee caps and it can also kill them in 1 shot in close quarter combat, dont use this gun against hunters and other fast creatures, infact dont use this gun at all once you have the shotgun in your posession, it can reload slowly too so if your fighting with this gun be sure to reload manually, the characters will take alot of time reloading with this. 5. Shotgun Loaded : 7 shells This is the real deal gun of the game, one of the most powerful guns in the gaming history , the shotgun also proves to be a great gun in resident evil zero, so good that it can be used as far as the final boss through the game, shells can be found few and far between, but still this gun can kill almost all zombies in one shots and aiming up will result in definate headshots, and aiming down will cost them their knees. If you use this gun right then it is the most deadliest weapon in the game, more powerful then the hunting rifle it can also spread the shots meaning that it can kill more then one enemies if they are in a straight line. Use this mostly on zombies and bosses, only use on hunters if there is 1 hunter in the area. 6. Moltov Cocktail Loaded : Unlimited This is one of my favourite weapons in this game, a completely new thing to the resi evil games, we can make moltov cocktails in this game by combining the empty bottles with gas canisters we find in alot of places, i like to call these babies bottle bombs. These bottle bombs are really powerful and they can either kill a normal enemy in one shot or damage it badly, the flame release can burn enemies too, this is best used against the leech monsters because they are very weak to fire, just lob one of these at them and watch it burn, the flame makes sure that all the smaller leeches burn aswell. 7. Grenade Launcher Loaded : 240 rounds The grenade launcher also makes an appearance in this game, slightly change but still as good as before, again this has the 3 flavors the explosive rounds can be used mostly on zombies and other creatures use the flame rounds mostly on the leech monsters and centipides, the acid rounds on the other hand are precious and they should be saved for the hunters or as a final resort for the bosses, in this game the flame rounds are most important because the leeches and the leech queen are somewhat weak to flame, so its best to save every last flame rounds for those moments. Normally dont waste this gun's ammo on the zombies unless you have alot to spare. 8. Custom Handgun Loaded : 15 rounds When you find the handgun parts later on becky's handgun can be modified and for the first time in the game it gets good. This gun is quick and it has alot more power then the normal handgun, this gun also has a high rate for zombie head shots, the best use of this gun is to provide covering fire or distraction fire while your other partner has a slow but powerful weapon on them. The custom is one of the coolest guns in the game. 9. .357 Magnum Loaded : 6 Rounds This is the big daddy of the resi evil series and another appearance in resident evil zero wont hurt it one bit, strictly save this gun for the bosses or hunters, nothing else needs to see this in your hands, you find it first in the tram car with becky alone and the first time you really need to use it will be in the tyrant fight, very powerful gun indeed and it can make definate headshots on zombies without the need to aim up. One shot from this gun can kill all normal enemies except for the bosses. Even hunters die with one shot each. 10. Magnum Revolver Loaded : Unlimited This gun can be unlocked from the leech hunter minigame and it comes with unlimited ammo from start, looks alot like barry burton's gun from the Resident evil Remake, this gun is also seen in the ending FMV of the game when billy uses it to finish the job up. Just like the normal magnum this gun can kill almost every normal enemy in one shot and is a good one for bosses, but since this one comes with unlimited ammo i wont ask you to save it. Blow off heads with it and kill hunters and have fun :D. Once you win this gun it can be found in cabin 202, by the dead man. 11. Sub Machine Gun Fully loaded : 100 % " Time to test out my new toys " Remember ?, well this is NOT that sumbmachine gun, instead its a single gun which comes with a 100 % meter, the ammo is limited and it can finish off pretty quickly, the only way to win ammo for this game it by playing the leech hunter minigame, otherwise in the main game this gun can be unlocked by finishing the game in less then 5 hours. This gun can kill the normal zombies quickly and since it shoots fast then it is also recommended on the hunters and other creatures. Can be used in boss fights aswell. 12. Rocket Launcher Loaded : Unlimited The rocket launcher is the reward if you manage to finish the game in less then 3 hours, its the rocket launcher, and it can kill all the enemies in 1 shot each, works on bosses aswell so if your lucky enough to win one dont let it go for the rest of the game. It comes with unlimited ammo so all the better for the player. END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # BASIC SURVIVAL TIPS # # # # # ##########·.¸)`'·.¸)`'·.¸)######### # TIPS # * Save your ammo : I dont know why but capcom has put very little ammo in this game mostly because of the 2 player factor i guess, but still this game has less amounts of ammo compared to the other Resi games, so its best that you use your ammo wisely and run if there is any chance and even use the stinking combat knife once in a while. * Save your ribbons : Well this is something which has been passed on from one resi game to another, always have a spear ink ribbon in the item box and be sure to save as many as you can, not just to save your game more often, but also because less saving is the sign of a good player. * Distance does matter Whenever you have a gun like the handgun or magnum in your hand then be sure to use them from as far as you can, because these are single projectile guns and they will do the same damage from any distance you take them, the shotgun on the other hand is a different matter, the closer you use the shotgun from, the more damage that gun will do , the same cant be said for the hunting rifle however. * Head shots make life easy When your playing with a shotgun in hand and you want to waste a zombie quicker then just wait for him to get close to you,and then raise your gun and just one shot and the zombie will flap like a headless chicken before if falls down. * Health issues : This game has alot of nasty monsters who can take down alot of health in a matter of seconds so its best to always keep a spare full herb combo or a first aid spray with you just in case, on the same note only use herbs and other stuff whenever you need them the most, save them if you can because your gonna need alot of them in the later stages of the game. * The MAN : Billy is the man of the game and he is stronger and better then becky in alot of cases, so its best that the player keep control of billy in most fights and during the most part of the game because not only can he take more damage, he can dish out more with any gun aswell. Becky on the other hand is only good with herbs, so a good tactic is to clear out the room with billy then becky can do whatever she has to. * Bottle Bombs : During the course of the gmae you'll find alot of empty bottles scattered here and there, i've seen people ignore them like they're nothing important, but be sure to save up as many as you can and whenever you find any gas canisters, use them with the bottles and you will gain the moltov cocktails, these things are extremely powerful and are best used against the leech zombies. ************* HEALTH CHART ************* Something new done in Resident evil zero in regards to health is that in this game rebecca is the only one who can mix herbs for the characters to use, billy cant do that, this increases the game's potential a little bit. # Health Chart # The health meter in this game is very similar to any other Resident evil game, you'll see the similar green line thingy which i dont know the exact word for, but the rest of it is pretty obvious, here are the health status's. GREEN FINE : This means that your character is in top shape and they have their health between 75% and 100%, its best to always keep your character in green fine status, cause they run the fastest, they dodge the quickest and they can turn around much quicker, otherwise shooting is not affected. YELLOW CAUTION : This means that your character is suffering a little bit and that their health is between 50 % and 75 %. Now in caution mode your character's running speed is effected a little bit and your character will hold their side and run with a limp as a sign of them being hurt. If your health is in status then its best to use just a green herb as most. Turning around gets alot slower in this mode. ORANGE CAUTION : This means that your character is not in a bad way and that their heath is between 25% and 50 %. The character stance and running action in this mode will remain same as the yellow caution but if your in this mode then its best to use a double herb healing item immediately. Hunters are able to do head removing shots from this level on. RED DANGER : This is the death row, when your character is between 0 % and 25 % they go from bad to worse, they start limping like hell and their running speed is even slower then a zombies speed. If in this mode immediately find something to heal and use it, no need to be the hero now. Hunters will definetly kill you if you wander into them . # Herb Mixing Chart # Here are the herb mixing charts and the basic explanation of the result you'll get. 1 green + 1 green = 2 greener This will restore medium health at once 1 green + 1 green + 1 green = 3 greener This combo will restore full heath without question 1 green + 1 red = full healer This combo will restore full health without question 1 green + 1 red + 1 blue = Super healer This combo will not only restore your health but also poison cured and makes you temporarily invulnerable. 1 green + 1 blue = Small poison curer This combo will restore small amount of health aswell as the poison. 1 green + 1 green + 1 blue = meduim poison curer This combo will restore half of your health and poison cured aswell. 1 green quarter of your health is restored 1 blue poison is restored 1 red unable to act itself, this boosts the other herbs powers first aid spray instant full health but no cure for poison END OF SECTION #######`'·.¸ ¸.·'´)¸.·'´)########## # # # # # COMPLETE WALKTHROUGH # # # # # ##########·.¸)`'·.¸)`'·.¸)######### # # ##### ## ## # # # # # ## # # # # ## # # ### # # # # # # ## # # ## # # ## ## # # # #### # # ## # # # #### # # # ## # # # # # # # ###### # # # # # ### The game starts with a narrator telling you about all the past accidents that umbrella has caused, then the narrator asks us the question about the t virus and what is umbrella and when was it established, then to answer that he himself tells us that to find out the answers we need to go back in time, before the mansion incident occured. A train is shown running at full speed and there are people inside the train who are enjoying their trips, but little do they know that someone is watching them from above a hill. That man spots the train in the distance, meanwhile inside the train a man is looking at some important papers when suddenly he hears a sound from the window, he looks at it but there's nothing there. But a few seconds later, something ugly and frightening slams against the window, then another and another, the man gets frightened out of his seat and he starts screaming and running around, then all hell breaks loose as these hideously large leeches start to pour in the train. Everyone is helpless and all they can do is run around and scream wildly, nothing could save them from their death, the train's drivers suffer the same fate and the train comes to a screetching halt after they all die. Horribly. Some time later a chopper flies in on the forest zone, the camera moves inside and we hear rebecca chamber's narration about her story. She claims that nothing could have prepared them for the night that insued. Each member of the bravo team is shown and suddenly the chopper engine blows and after enrico confirms with the pilot they decide to crash land the chopper. The chopper lands safely in the woods and all of the BRAVO team except for the pilot step out. Rebecca raises her thumb to the pilot before she leaves and the pilot salutes as becky closes the chopper door. Enrico orders the team to start investigating the area and soon after wards rebecca spots a turned over MP vehicle. When they check it they find horribly mauled corpses of MP personal and there's a court marshal order for a lt BILLY COEN. This Coen was supposed to carry out his death sentence because he was charged for murder but he was no where to be found. The BRAVO's think that it was billy who killed the men and they all blame him. Enrico asks his team to spread out and search the forest area, but he also warns them that their friend billy is highly dangerous and armed. They should all be careful and then everyone spreads out. Rebecca goes wandering in the forest until she finds a train track and a whole train standing still on it. She is a bit amazed at this sight but decides to head in it and check it out. As she is walking towards is it starts to rain and thunder from the skies, and becky enters the train . Once you have started the game watch the beautiful FMV movie and after cursing at rebecca why she had to enter the damn train in the first place. Now the game starts. ---- ---- ########### # # #THE TRAIN # # # ########### As soon as the movie is over you'll come in control of rebecca, when that happens turn to her left and head down the corridor of seats, enter the door at the end of the corridor. Once in here a scene starts in which becky hears something, she heads forward and after some tussel she is now in the middle of oncoming zombies. This is your first zombie fight. Now head behind the seats here for some cover then shoot at the zombies. Soon they should be dead. As soon as the zombies are dead head to the door on the left. Enter that door. Now in this new hallway enter the first door you see, in this room you'll find a file, some handgun bullets and a first aid spray, now take them all and head out this door again, then enter the next door in line, in this door you'll find some handgun ammo and a green herb and your first typewriter of the game, now head back out to the hall. Once back here head forward and round the corner, you'll find a body with a key on it. Take it that is the train key, once taken a scene starts in which rebecca is introduced to the culprit. Billy coen. He isnt all that happy once he finds out that STARS are there looking for him. Becky tries to be all grown and arrest him but he ignores her and leaves. Once he's gone try to head back to the previous hall and along the way another scene in which one of your BRAVO team mates edward will come flying through the window, after warning you he'll die, and some dogs will attack you now, shoot them before they can even get close to rebecca, once the dogs are dead head back to the place where you fought the first zombies. Here you'll see some more zombies, kill them or dodge if you like to and head back to the corridor where the game started. Once here you'll have a scene in which enrico calls in rebecca and tells her some more information about billy coen. He killed *gasp* 23 people. Once the scene is over head to the door on the right side and use the train key you just got and open the door. Once you enter this new door, this is a stairway room, here you'll have another scene in which becky meets billy again, this time billy wants her to work with her but becky doesnt trust him and she wants to go solo. Once your back in control of rebecca head up the stairs. Once up head to the south side and another scene starts. After this scene is over you'll be attacked by a new type of zombie. Run to the north corner and start shooting from there, a few shots fired and you'll have another scene in which billy comes and saves rebecca's life for the first time. After this scene is over billy and rebecca decide that its best if they work together, and you'll also see that mysterious singing man outside the train window with all his leeches. Once your back in control head to the north side of the room and this time search by the wall and you'll find a ladder, climb the ladder and your at the top of the train now. Once at the top head forward and you'll find the power controls for the kitchen of the train. Now try to re connect the power and rebecca will fall down the hole in a kitchen of sorts, once your back in control take the handgun ammo and the green herb. Use it if you were injured in your battle. Once your done here check in the kitchen for another train key, now put this key in the dumbwaiter and send it down. Now change your character and your billy. Head back to the dining car area where you fought the strange zombie now head down the stairs, since rebecca turned the power on we can open the door which was besides the stairs, this door leads to the kitchen. Once in the kitchen head to the upper left part of the kitchen and you'll find the dumbwaiter, open it and take the key from it. Now head back all the way to where you met edward as rebecca, once your in there head forward and use this new key to open the door at the end of that hall. This is the conductors room, in this room check out the small closet in the south corner and you'll get the briefcase, then press the switch to the upper right of the room and you'll make a ladder come down now take that ladder up and you'll come out in the lounge area. Now in this lounge area head to the south and enter the far door , once in here head to the cart and take the ice pick from it, now head down this room and enter the door. In this door you'll find the hunting rifle and some shotgun shells, equip the rifle right now, if you are low on item space then this is the place to drop your combat knife. Now head back and towards the lounge again, along the way you'll come across some eggs but they have nothing to do now, keep on heading back to the lounge. Once you come back to the lounge head back to the ladder where you came in here with the first place and along the way a scene starts, billy will be attacked by a large scorpion now, how the hell did that got in here. As soon as the battle starts head straight up to it with your rifle in hand and shoot one shot straight to its head, it will scream and throw its claw at you, quickly quick turn and run to avoid. Now we at least have the first blood :D. Learning this boss's attack patters is really simple, when ever this boss is about to strike you it will make a scream. and whenever its about to make a charging attack it will put its claws together and go in a crouch. Now use the same pattern as we did with the first blood shot and keep on hitting the scorpion right at the head. Remember that the rifle will reload after every 2 shots so its best to reload it manually otherwise you would be left wide open to be attacked. Pretty soon this boss should be dead, if the rifle didnt do the trick then take out the handgun and shoot from a distance. The boss will fall soon. As soon as the boss falls down head forward and towards the wrecked bar and here you'll find a panel opener, take it, now its time to head back all the way to the kitchen. Once your back at the kitchen use the dumb waiter and send the ice pick up to rebecca. Now change your character and as rebecca take the ice pick from the dumb waiter. Now use the ice pick and open the door, then go and meet billy at the main kitchen. Now turn back to billy and use the panel opener on the small hatch in the corner, then enter it. In this new area kill the doggies before they attack, to your right is a gas canister and some shotgun shells. Down the hall in one of the cages in the gold ring, combine the ring with the briefcase, then go and enter the door at the end. In this new room have rebecca wait by the door here and as billy alone head forward and press the switch, as soon as you do immediately switch to rebecca and take the hook which is shot off by the wall. Now make billy and rebecca join each other and its time to do some back tracking, its time to head back to the place where you fought the first zombies, the seating area. Along the way a zombie will attack from inside the fridge, kill it and then check inside the fridge and you'll get some empty bottles, combine them with the gas canister and you'll get some moltov cocktail styled bombs. Now head on to the seating area. Once your in the seating area to the right side wall is an open window, use the hook u just got on the window and your on the roof of the train again. This time head south and you'll see a hole in the roof. Jump down this hole. Now in this room there should be a zombie, kill the zombie and examine the room and you'll get some handgun ammo and a jewelry box, examine the box and you'll get the silver ring, combine this ring with the briefcase and you'll unlock the case, open it and you'll get the blue key card, head back to the place where billy is waiting for becky. Now once becky and billy are back togather head back to the front part of the train, namely to the place where you met edward. Once your back there use the key card on the reader there, another scene starts now and you'll see that there are more people on this train, more soldiers actually. The man in charge of them is none other then mr albert wesker with his partner in crime william birkin. But the soldiers are killed off by the cool leeches, once the scene finished head forward, run over the dead soldiers and enter the door at the end , this is the control room. Once in here another scene starts in which the hero's discover that the train is picking up speed even now, they decide that they need to initiate the manual break, one of them would have to go to the back part of the train to do it. You can take anyone you want but i suggest that you keep billy here. Once your in control of billy now take the magnetic key card from the console and head out the control room again, now we have to do some backtracking, we have to go all the way to the room where rebecca got the hook shot from. Along the way in the seating room there will be a horde of 5 zombies waiting to pounce, either shoot them all or run into them and billy will shove all of them away, that is the time to dash to the door. Continue your path to the hook shot room. Once your in here head to the little console to the right, in order for the breaks to work you must go through this puzzle, now the puzzle starts, you must make combinations which add up to the equal of the number which comes on screen, this is a random puzzle and any number can come but here are the answers to the combo numbers of the most common kind. 67: 9,9,9,9,9,5,5,5,5,2 36: 5,5,5,5,5,5,2,2,1,1 81: 9,9,9,9,9,9,9,9,8,1 Once you have entered the right combination with billy change the control back to rebecca, once your back in control ,check the panel and rebecca will also have to enter the numbers like billy just did back there, the problem with becky is that you wont be able to see the total of the current number combo's. Anywho insert the right combo and a scene will start. The breaks of the train come into action now but the train doesnt seem to slow down, after heading for the tunnel the train will derail and crash in an unknown place, billy will get up and call for rebecca hoping to see her alive and becky comes out of the dust, and she's fine too. ############################## # # # UMBRELLA TRAINING FACILITY # # # ############################## Now your in the umbrella training facility, well not yet but we'll be there in a little while, for now as soon as your back in control of your hero's 3 zombies will attack you, kill them all and look around this room you'll find all of your items lying around here, take all you can carry here and head right towards the door which leads to the sewers. Once in here drop in the sewage and head through the passage until you come to a ladder at the end , climb it quickly. Now you'll find yourself in another one of umbrella's large mansion's this is the actual training facility building, here just place all the items you dont want to take in the main hall, like the guns and healing items and such. Now head up the stairs and head to the statue, behind it is a double doors, enter them quickly. Now your in some kind of seminar room, check the tables for a file and in one corner there is a typewriter with some shotgun shells, take them and head through the west door and you'll come in a cramped up hallway. Now in this hall there are some zombies, kill them right now and enter the double doors, in this room there is an ink ribbon and a microfilm A for the taking, so take them. Head left from that door and you'll find a training facility map, take it, take note of that candle besides the door, once we have fuel for bily's lighter we'll come back here, for now nothing can be done with it. There are also small elevators on each side of the wall and a hole in the wall which requires a handle for it. Now ignore all this and head back to the main hall . Exit through the double doors in the lower east corner of the dining room. Once your in this room you'll come acoss 4 zombies, kill them quickly and head to the southern side of this room for some handgun ammo, once you take them head for the northern door and enter it. In this room head to the west side and take the stairs down. Once your down your in the engine room here. You cannot go forward here because the steam is blocking your path, for now head back to the way you came from and head to the east side of the path this time, head down the corridor and enter the door to the storage room. Once your here you'll see 2 zombies, kill them now and head to the other end of the room, and take the shotgun from the other side of the shelves and another gas canister is here and also take the black statue, give the shotgun to billy and head all the way back to the main hall. Now in the main hall exit through the door in the upper west area. You will come into a little sitting room. Check in this room and you'll find a file then check in the southern corner and you'll see the crank, take it and some crows will come crashing through the windows, ignore them and enter the door. Now its time to do a little back tracking, head back to the room with the small elevator, remember !? once you get back there have rebecca stand on the elevator and use the crank on it as billy, he will crank the elevator up and becky will go one level up to the clock works room. Once your back up here you'll be attacked by new enemies, the plague crawlers, kill them with the shotgun or alot of handgun bullets, once they are dead take the handgun ammo, then go and check the clock face and another handgun bullets. Take it and head for the east door. You will come in a balcony of some sorts now, once in here ignore all the crows and head for the door in the west corner, enter it. Now you'll find yourself in a HUGE hallway with a winch in the west corner of it, ignore the winch for now and head along the wall and you'll come across stairs head down the stairs and you'll come across a door, ignore the first door and head down to the door at the far end, open the door and then go back in control of billy. Have billy and becky join each other again. Once they are back together take billy in control and head to the door which we just ignored. In this room kill the crawlers you see , then take the grenade launcher and also the flame rounds in here, then take the white statue and head back to the previous room, hand over the statue to rebecca cause you'll need all the item space you can muster up right now. Now make sure that you have the grenade launcher equipped with billy and also give him the shotgun and some spare shells for it, leave a couple of healing items on top of the stairs cause you'll shortly be needing them here, now take control of rebecca only and have her go to the small breeding pool, once here take the ladder and in this new room move rebecca right next to the small cage with something shining inside it. Billy will use the winch now and rebecca will take the item from under the cage, its a fire key, but all of a sudden the huge centurion boss will come and grab rebecca. Now head with billy and start shooting at the boss with the grenade launcher, only shoot at this boss when he has reared up and he is exposing his belly, dont think of shooting at his front skin cause its too damn hard, shoot at the belly many times and it will finally give up and drop rebecca. Now its time to use the fire key, make sure that you make rebecca equip her handgun after that boss fight, now head back to the dining room and use the new shining fire key on the door which leads to the kitchen and open it, once in this room you'll find some empty bottles and some lighter fluid, use the fluid on billy's lighter and you'll now have a working lighter for billy, now its time to do some backtracking. Remember the room with the candle, the same room with the elevators, now head there and use the lighter on the candle and you will open up the door to the hidden library. Enter the library, here kill the 2 zombies you see and head along forward with the bookshelves and you'll find some grenade rounds, take them and climb to the upper part of the library. Once your up here you'll see a shelf which seems to be sticking out of the place, use billy and push the shelf aside, and you'll find the book of good. Examine it and you'll unlock a pair of angel wings take them and head back to the previous room where you came from and through to the cramped hallway. Once your back in the cramped up hallway open the new door with the fire key and enter this room, In this new room take note of the glowing moose eye, ( creepy ) and climb over the table to take the shotgun shells and handgun ammo, now as billy push the table as far forward as it can go and then as rebecca push the table to the right until it comes directly under the moose head. Climb the ladder now and check the moose head and you'll get the iron needle. Now its time to do some more back tracking so head back all the way to the clock works room, once you are there head to the clock and use the iron needle on it, now your in a small puzzle where you have to adjust the arms of the clock to unlock some doors, the right answer can be found in the file you found in the sitting room. To save your time the right answer is mostly 8:15, so adjust the clock arms so that it makes the right time and you'll open some doors. Now its time to head back to the main hall, once your back there head to the second floor balcony and enter the door which you just unlocked. Once you enter this room kill the 4 zombies in here and then take the verse of poetry lying there, then take the second microfilm and the shotgun shells before you leave and then exit back. Now head back to the cramped up hallway and enter the door to the west side, once in this room ignore the leech zombie now and run past it and head to the door at the far corner of this hall. Enter that door. Once inside your in a projector room, so make one of your characters go and take the handgun ammo and the other one who has both the microfilms go and stand next to the projector. Use both the films on the projector and now you'll see a complete layout of the seminar hall room and in the layout you'll see that each desk is marked with a number. You will also get the MO disk after this. Now its time to do some backtracking so head all the way back to the seminar room, once your here make sure one of the character stays in the seating area and take the other one to the computer on the podium, use the mo disk on the computer and you'll see a code on the screen, now quickly move the first character to the desk with the first digit of the code and move the second character to the desk with the second digit of the code, then use the first character to use the keypad, then use the second character and use the keypad. This will open up all doors which had the knights blocking them. Now before you enter any other door head straight to the main hall of the training facility, remember where we placed all the items when we started in this place, ok now go there, once you are there take the white statue and combine it with the angel wings, and place it on the scale there. But its still not complete, we need something more For now head back to the seminar room . Once at the seminar room head to the door which you just unlocked with the computer puzzle, enter it, now you'll come in a hallway with some zombies in it. Kill them and head through the door at the end of the hallway. Now your in the infirmary of the facility and this looks like heaven for rebecca, there are a couple of items here for the taking, including a first aid spray, some blue herbs and some green chemical for rebecca's medical kit, also there is a hidden file on the left bed. Take whatever you can from this room and head back to the door where you came here. Head back to the previous hallway, now in here enter the double doors and your in the chess room now. This is quiet a chess room actually there is an actual size chess board on the table , have rebecca check that out and billy will do the pushing. The actual size chess board is actually showing the solution of your puzzle, you have to move the righe pieces to the right space to complete it. ** this solution given by my friend from his site with permission ** Have Billy push the white king one square past the black pawn. Then move it west to the edge of the board (-> that way is west). Finally push it up against the white rook in the top corner. Problem solved. Remember if you make a wrong move poison gas will fill the room and damage both characters. A panel will open on the desk revealing the Book of Evil, take it and examine it. Inside you'll find a black wing. Return to the main hall. Once your back at the main hall head up to the scale and combine the black statue with the black wings you just found, then place it on the other end of the scale, now this will cause the weights to balance and the portrait of the old man will slide up and now you will be able to head to the basement. Now before doing anything go and save your game immediately, this is important cause a hard ass place is coming. Head through the passage once your done saving and your about to enter the facilities basement. OhhHHHH scary !!. Once down here get ready for some major spider slaying. ############################# # # # TRAINING FACILITY BASEMENT # # # ############################# Once your finally in the basement run down the hallway and kill the spiders if you wish or just run past them and enter the door at the end. Once inside you'll find a file a blue herb and a green herb, take this all and head through the door at the other end of the wall. Once your in here head forward in this small cell area, now billy will give boost to rebecca and she will fall through the other end of the hole now a scene starts in which rebecca finds herself in a torcher room of some sort, what the hell happened here. While wondering this head to the northern part of the room and you'll find a power regulator here, this is a small puzzle in which you have to adjust the power to the right level the simplest solution to the puzzle is by pressing the switches in this order, up up down up up Once you have successfully completed the puzzle another scene starts in which you will discover that the mystery man has been watching rebecca all this time via a monitor room, he says some spooky things and lets a new type of creature loose. Now the screen changes and we see 2 men walking down a familiar hall, its good old wesker and birkin and they are walking down a hall which should be familiar to Resident evil 2 players, while wesker plans to take the alpha's to the site birkin says that he has his own plans and wesker leaves. Now the screen goes back to rebecca and she is attacked by a new monkey creature which is an eliminator and almost falls, but she hangs on to a peace of metal and now its up to billy to save her. Now the control will turn back to billy and you have to do some serious backtracking to get to rebecca, we just saw in the scene that the steam stopped spraying, right, so thats where we are going, now head back all the way up the basement to the training facility. Once here head back to the dining room , through the holiday then in the west corridor head back to the area which was previously blocked by steam, remember ? Once you have successfully reached that area dash to the back side of the boiler and take the northern stairs, ignore any monster in this area for now and keep on running. Run to the west and ignore any monsters you see here until you have reached the door at the end of the hall, take the door to the right here. Once you enter it another scene starts and becky is just about to fall as billy saves his life once again. Now rebecca gets serious and asks billy if he really did killed those people, billy will now tell his side of the story and you'll see one of the best FMV's ever in gaming history. Billy was innocent after all. Once the excellent scene is over you'll be back in control again, now save the game here if you wish and exit back to the hall you came from. Once your back here there should be some eliminators here, kill them quickly and there should be a handgun bullet pack here too. Take it and head over to the group of animal statues you see, here another small puzzle and you have to solve it by lighting the statues in the right order, here is the right order for you... Deer Wolf Horse Tiger Snake Eagle Do this right and a new hallway will open up for you to explore. Head through this hall and to the south direction, you'll come across a door to the right, enter it right now. Once you enter you'll find yourself in a bedroom of some sorts. Take the empty bottles here and the unity tablet from the fireplace, then exit this room back to the hall where you came from. Keep on heading south now and enter the door at the end of the hallway. Once you are inside the room kill the 2 zombies here and search the room for a blue herb a green herb and one file, take these items and head out the room again, now time for us to go back so head back to the room where you saved rebecca just a while ago. Once your back in this room this time head through the door on the left. Once through there are 2 spiders in this room but ignore them and head down the stairs. You will come across a door to your right enter it and your in the drainage room now. Head towards the back side of the room and here you'll see 2 crawlers munching on something kill them with any good guns you got and take the locker key off the crate , now exit this room through the door you came. Head left from this door now and you'll find a double doors, enter it. This is the armory room so head up the stairs to the main armory room, too bad that all these babies are useless, oh well, this is resident evil. For now open the locker with the locker key you picked up a while ago. Now inside here you'll find a duralumin case very similar in appearance to the one's found in code veronica, examine it and you'll find the code 385 scratched on its side, now use this code and open the briefcase inside much like code veronica are some handgun parts for rebecca's gun, combine them with her gun quickly and for the first time in this game good ol' becky becomes use full slightly. Inside the locker there should also be some shotgun shells and magnum ammo. Now its time for some action, so keep rebecca near the control panel and take billy down the stairs to the lower floor. Now take billy to the test area and keep him inside, then switch to becky and press the L button to turn the area around, back to billy now and take the acid rounds which are lying there then head north to the gate and make billy stand against it. Now go back to becky and have her press the L button again, now billy's on the other side, see the shining thing in the cage, we'll get it. Press the red button near your position now and the cage will open up and billy will be attacked by 2 hunters, now make quick work of them with the help of the shotgun and quickly take the water key from the cage. Time for some major backtracking now. Head all the way back to the main hall of the training facility. ############################### # # # TRAINING FACILITY REVISITED # # # ############################### Once your back in the umbrella training facility main hall time for some more backtracking, getting a little boring i know, but we have to do this. Go to the room where you found the grenade launcher in the first place, once you have reached that room head over to the blue door and use the water key on it, discard the key afterwards and enter the new hallway. In this hallway there should be one zombie kill it quickly before doing anything, then make sure that becky is staying outside and enter the door directly to the right of the door you entered from. There should be a leech zombie in this room, no need to kill or even fight it right now, if billy's alone then just run past the monster and grab the vise handle from the shelf and just like before ignore the zombie and exit back to the previous hall and reunite with becky. Now head forward and enter the other brown door near the end of this hallway, this is a piano room, much like the one in the original resident evil, brings back old memories, and look , there's a piano here too, have rebecca play it and, no wait, rebecca is not the right one, have BILLY !!! play the piano and much like the original a secret passage will open up, now with becky alone head inside the passage and at the end of it take the battery and again like the original the wall will slide down, play the piano as billy again and it will open again. Now head inside and reunite with becky, then take the magnum bullets and the bottles in here and head back to the previous hallway. Now back in the hallway try the door at the end of the hall and your now in another hallway. In this new hallway head down to the west side and enter the door at the end of the hallway. In this door there should be some handgun ammo, a green and a blue herb and some empty bottles for the taking, take all you can and head back to the previous hallway, now head all the way to the east end of the hallway and enter the door there. As soon as you enter this door change your character to rebecca and use her custom handgun to kill all the zombies in here, no need to waste billy's ammo, then head forward and take some handy shotgun shells from the shelves, then head over to the south east side of the room and you'll find a few vices here, use the vice handle on the middle vise and you'll get another tablet like the one you got earlier, this one is the obidience tablet. Take this tablet and head back out the room, now head back to the main hall of the training facility. Once your back here head out the main doors to the courtyard outside. Once your in the main courtyard take a look at the shining thing on the column , were here to get this , then head over to the elevator slot and have the character put the battery in it, now a large crate will be lowered in the courtyard area from the heavens, since billy is stronger and taller then becky he'll do this thing. Head over to the crate and have billy push it in the main courtyard. Then keep on pushing it until its right next to the pillar which has the shining thing. Climb on to the crate and take the thing off. Its the final of the 3 tablets, the discipline tablet, were almost to the end of disk 1 now, its time to do some more backtracking, but before any of that make sure that you have the hookshot you got from the train in your inventory, you'll need it in a little while . Now head all the way back to the room where you fought the centurian boss with billy and exit through the double doors on the north wall. You will come into an observatory now. Run over to the north end of the place and try to use the double doors, but they are locked now. So nothing else to do head down the ladder. Once down here head to the base of the huge telescope and use the 3 tablets you have on the slots, once you have used all 3 another scene starts and this time the whole observatory descends a level. ### # #### # # #### # # # # # # # # # # ### ## ##### #### # # # # # # # ### # ### # # ##### Now the double doors are unlocked so head up the ladder again and to the double doors enter them. Were in the open area's now again but there's a big building right in front of us so i guess we have to go and check it out right now. Head over to it and you'll find out that the main doors are locked, we'll have to do something else, now split the team and take control of becky, give billy the grenade launcher if she had it and leave billy by the main doors. Now as becky head on over to the right tower and stand on the plate near the shotgun shells. This will cause the doors of the building to open up. But dont step off the tile, looks like becky is stuck here alone while billy goes inside. Enter the church now. ################### # # # UMBRELLA CHURCH # # # ################### Once your inside the church head over to the main alter and from it turn east and enter the door here, which leads to a small office. Once your inside you'll find some shotgun shells and some napalm grenades, make sure your ready cause your about to head into a boss fight. There should be a typewriter in this room too so save your game now and head back to the main hall of the church. Now once your back in the main hall of the church a giant bat will crash through the ceiling and charge on at billy, now its time for another boss fight, the best thing to use against this bat is the grenade launcher with the flame rounds, remember i asked you to take it from becky, use the flame rounds on the boss and soon smaller bats will start to come, at that point take out the shotgun and start using it, because of the spread shots they will hit both the large bat and the smaller one's aswell making billy's life alot easier, once you have shot it quiet a few times this boss will finally perish and billy will be the victor. Ok now its time to check out the hole the giant bat came through , remember i asked you to bring the hookshot with you, but before you cehck the hole some serious BACKTRACKING TIME !!!. Head back to the training facility and bring back ALL THE ITEMS you left there to the chapel main hall, doing this will give you alot of herbs aswell so its best that you do this RIGHT NOW. This will probably take two or three trips and there are monkey's along the way but they shouldnt be bothering and you should make these trips easily. Do this to save yourself alot of time and alot of nuisense. OK ?! This doesnt mean ALL The items you can leave any useless thing back there if you want to , like the combat knife and the hunting gun, they arent needed anymore in the game. Once you have done all that important backtracking head over to the hole which the giant spider boss made and use the hookshot and billy will climb to the roof of the chapel. Once you are at the roof run to the north side and head down the ladder you see here. Once you are down of the elevator head to the switch and press it, this will bring back the power of the elevator, now its time to go and get becky, she's prolly bored by now, head through the gates and go and meet rebecca. With becky take the elevator down, once your out of it head down the hall and enter the door at the end of it. Check this room out for some ink ribbon's and another file, take it . Now move over to the item transport and move rebecca's custom handgun with it, now equip her with all the fire bombs you have right now. Explore the rest of this room and you'll find another hole in the ceiling here, use the hookshot again and have rebecca climb to the floor above. Now in this new room head to the desk and grab the file besides it also there is a gas tank so you should take it too, continue on in this room and you'll run into another leech zombie, quickly use the bottle bombs and get rid of him quickly and easily. Head to the corridor behind the leech monster and at the end of it is a sample case, examine it and you'll find the leech capsule take it, there are also some empty bottles on the shelf, combine them with the gas tank you just found to get some more flaming bottles. Now continue your way down the hallway and exit through the door at the end. Now in the B1 hallway leave the hookshot here and any other items which you think are unnecessary and exit through the door on the west side. Now as quickly as you entered this room quickly enter the door on the wall opposite to the door. Now in this room quickly head over to the item transport thing and take your custom handgun which we placed here from the other place, now clean house time and kill all the zombies in here with the gun, now its time to check the place out. In this room there is a green chemical which can be mixed with something in a while and also there is a first aid spray and another file, take all these items and head back to the previous room. Now in this room head south this time, one of the zombies is alive, the one who has his face down, kill him before you go on and take the file off the desk too. To the left now will be a console which you cant do anything with right now, there should also be a red chemical here, now combine this this with the green chemical and becky will create the stripping agent and NO BECKY DOES NOT STRIP. Once you have made the agent combine it with the leech capsule and you will uncover the leech charm. Now take the shotgun shells off the desk where you got the file too. Now head back to the room with the item transport and send billy the shotgun shells, the bottle bombs and the leech charm via the transport. Now change back the control to billy and take all the items which becky sent up, now head back to the hallway with the elevator but be sure to leave some room between you and the far door, now turn back the control to becky and with her go back to the B1 hallway room, here press the switch on the wall and QUICKLY turn back to billy then a wall at the end of the hall opens up and out walks another leech zombie, TOLD YA TO LEAVE SOME ROOM. NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE : After about the 1000th mail i thought why not do this thing again.. the biggest question always asked is what do i do if a accidentally sent billy up the hole instead of rebecca.. now here's the solution.. If you accidentally sent billy with the hookshot then change the control over to rebecca and backtrack all the way to the mansion, more specifically in the area where you had to light the candle a little bit earlier with billy.. ok so there should be a bedroom nearby , have rebecca examine it and she'll find the green capsule in there, check it and becky will find the green chemical, now head back to billy and then change the control over to him, raise the wall there with the switch and then with becky kill the leech zombie quickly, NOW go and examine the red capsule with becky and she'll find then necessary item and your all set hehehe.. simple. NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE NOTE : Kill the monster quickly with the fire bombs and then head into the newly opened hallway, here go to the end of the hall and place the leech charm on the door at the end to open it up. Now head inside and your in a doctors chamber, there are some handgun bullets in this room, also take the input regulator cell from the shelves, on the desk billy will find an old photograph and some more discovery on the mystery man's identity. Now exit this room through the door on the south. In this new room kill all the zombies and head to the back area of the room. At the far end of the room is a statue which is holding another leech charm, take it and head all the way back to the item transport, send that leech charm to rebecca. Now change the control to rebecca again and take the leech charm from the transport, now head over to the room where you got that green chemical from, in here check the locked door and use the leech charm on it and the door shall open. Enter it. In this new room kill all the zombies with the handgun and run to the far corner of the room, at the end make a right and you'll find the sterilizing agent, this is the item we need to operate the console so take it and time to head back to the room where you got the red chemical from. Once your in that room head over to the console and use the agent on it to pump out the poisonous gas. Head inside the chamber now and watch out for the zombie, and take the key. Its the breeding room key. Ok now with your new key head over to the hallway where i asked you to drop the hook shot, remember ?! Once your there unlock the eastern door with the new key you got. Once inside be ready for a tough fight cause there are 2 hunters inside and becky dont got much of a weapon here, so if you DID have any other gun for becky use it to kill the hunters, otherwise do the dodging game and take care of them with your handgun. Once the hunters are finally dead you should also be hurt, use a healing item if you were and then check out this room for a file and a dial in one of the cages in the back. Take the dial and head back to the transport room, send the dial to billy now. Now as billy take the dial and head over to the hall with the door to the doctors chamber, but use the door just before it, place the dial on that door and enter the code 4863 to open the door for you. Enter the door and your in the cable car room, does this remind you of anything ?! Now a scene and billy will contact rebecca and they will have a little chat, when your back in control of billy head over to the control switches on the left and use them. This will move the ladder and reveal an item from under it, head over to it and take it, its the output regulator. Take it, now we have the items required to get this party underway so switch back to becky. Now back in control of rebecca grab hold of the hookshot from Where ever you left it before and head to the B1 hallway then enter the first door on the northern right side. Once on the other side of the door make sure you have some herbs, so combine them and go and meet up with billy, but the control room door is locked so leave billy up here alone and as becky head down the ladder. Once down the ladder head under the control room and you'll find a hole in the bottom of it, use the hookshot here and becky will use the sneaky way up into the control room, take the way and your in the control room. Once your inside open the door to it and call in billy too, change to billy and take the shotgun shells now and then check out the console. Insert both the input and output regulators in the console and finally the tram will be able to activate now, so without wasting any more time head directly for the tram door. Try to open it and a scene starts and billy will be attacked by an eliminator and he'll fall off the railing, becky goes over to check him but fails to see something coming from behind her its a leech zombie. Kill the rather quick leech zombie with the bottle bombs you have left, and before anything else go back into the control room and replace the coils back in, how did they got out. Now before you go and enter the cable car i suggest that you go back and IF you have dropped any magnum ammo before GO AND TAKE IT RIGHT NOW !!. We wont come back here anymore. GO AND GET THE MAGNUM AMMO. Ok, once you have all what i asked for and you are good in health and ammo, then enter the cable car with confidence, upon entrance be sure to check the dead guy on the right side of the car for a magnum. AWESOME. Now think about how bad billy's fate has been so far and wonder if he's alive or not and operate the cable car. ################### # # # THE FACTORY # # # ################### Ok now your in the catwalk area and pretty soon you'll be on familiar grounds, what grounds ? you'll see. Now as soon as your out of the car take the green herbs there and use them if you were injured in the last leech boss fight, now head for the catwalk and ignore the door in the east side, but place all your useless items like the handgun and its ammo outside that door, dont enter it. Keep the magnum and some healing items with you just in case. Make sure that you have some bottle bombs with rebecca all the time cause these are the best things against leech zombies. Now head forward and take the stairs up, and exit through the door at the top of the stairs. In this new room run over to the edge of the platform and there is a lift, take it down. Does this remind you of anything ? Now when your down the lift run round to the door at the other corner of the catwalk and enter it. In this ** NEW ** room run forward around the corners and at the end of the corners is a control panel, there should be a key at the base of it, take the factory key, then for a little chill take a look at the only lit monitor in the control panel, you'll see something which you'll fight later on in the game, now exit this room. DID THAT REMIND YOU OF ANYTHING ?! Now head back to the lift and take it up again, along the way you will be attacked by 2 hunters, kill them with the magnum like you do and this time head over to the south door in the factory area. Enter the south door and your in a VERY familiar room right now, * REMEMBER the control room from RE2 * . There should be some handgun ammo here and some grenades and a first aid kit, take all these items and head over to the console, use the factory key on the console and it will call for the train. ** Note.. for those of you who are dumb enough to realize it, we are in the area's of Resident evil 2. See. The train's here too ** Once the train has been called head out of this room, before leaving save your game if you wish, now outside head over to the large elevator and to the panel on its side, turn on the control panel and you'll see a little scene of the train going down. ** Now your in a very familiar place and if you STILL didnt figure it out then i guess your hopeless. ** Once the elevator stops moving head forward and straight towards the elevator on the far corner, this is the same elevator wesker took when u saw the scene of him and birkin talking. Head over to the elevator and another scene starts in which rebecca meets up with enrico, but what the hell is he doing down here ! He asks rebecca to come with him but she says that she still has to find him and ignores enrico's request. Enrico walks away and becky never see's him again. Now when the scene is over head over to the elevator key he dropped and take it, dont worry you wont be able to open any other door in this area, try it if you dont believe me. I guess only leon or claire are able to do that. Ok now head west to the platform and you'll get to the other elevator head over to the control panel and use the key on it to call the elevator but before the elevator comes something else will arrive, its the tyrant. The one you saw back there, remember.? and becky is all alone, she has to fight this fight on her own. Becky avoids one mad swing from the tyrant and the fight begins. Now as soon as the fight starts the first thing you should know is that the basic pattern for this boss is to stay away from it as far as you can and when ever it kneels down that means its getting ready for a lunge attack, take out the magnum now and start shooting at it from a distance, the attack patters are much like the tyrant in code veronica but its quiet easy to dodge him, whenever he's getting ready for a lunging attack get behind him and shoot him from behind. The basic things to use here are the magnum bullets, and they should probably be enough, but if you run out of them then take out any remaining bottle bombs and use them on the beast, pretty soon it should be dead. That wasnt so hard now was it ? Ok now you can enter the elevator so take it to level 2. As soon as you get out of the elevator your in a long hallway, just outside the elevator door should be some magnum bullets, take them and reload your magnum with them, then head forward and kill the hunter you see here, take the green herb and the blue herb here too and head to the door at the end. Unlock that door from this side and open it and your back in the place where i asked you to leave your handgun and its ammo. Now is the right time so take them now and head back to the elevator. Now head in the elevator and take it to level 1 and you'll find yourself directly in front of the train wreck, now is the time for some item hunting so if you left any healing item or any ammo at all here or at the training facility then now is the time to go and get it cause were in the final parts of the game and we need all the supplies available. Once your done with this part head back to the elevator. Once you think your fully prepared take the elevator to the 4th level now and another scene in which you'll see that the mystery man has been watching all of this through the monitors, when will he show himself. Interesting. ################### # # # TREATMENT PLANT # # # ################### Once you are out of the elevator another scene starts in which rebecca finally see's billy, he's still alive, wouldnt be a game without him, now would it ?! Now its up to becky to save him but billy's already in a bad condition, will becky be able to do it. That is up to the player. Now once your back in control of becky go and cross over the bridge and enter the double doors at the end. In this room there is an elevator but you cant use it since there is no power currently coming over to this side of the facility, otherwise check out the rest of the room for some handgun ammo and some green herbs, once you've taken the items head over to the control room. Once your in the control room head over to the power grid and check it, you have to re route the power back to this facility, here's how to do this simple thing. o-----o | | | | o---o2----o---o \ | /| \ | / | \| / | o---o o---o | |\ /| | | | \ / | | | | o | | | | / | | | o-----o | | /| | | | / | | | |/ | | | o o1 3o---o | | | | | | | | | | | | o---o o---o / / / o This is really simple and all you have to do is press the buttons in the order that i have labeled them here, press 1 first then 2 and then finally number 3 and your done. Power should be back on in this facility. Now there is a typewriter here so save your game if you wish here and head back to the previous room. Time to check out the elevator. Now head over to the elevator and take it to the lower level, once you are down here head forward and you'll see some zombies, becky should have enough handgun ammo to kill them all now, otherwise use any remaining bottle bombs you have left, there are also some extra bottles here so if you have some gas with you then make new bombs here and now. Once your done here exit through the door. Now in this new room head forward and you'll come across a leech zombie if you have any fire bombs left after the last fight use em right now and kill this thing, otherwise run for hell and continue to run across the catwalk to the door at the far end, ignore the door at the west wall now, we'll come back here once we have a required item, for now enter the far door. Now in this new room there should be some zombies, kill them right now and take the empty bottles here, keep them with you and head down the stairs, in this area you'll see a fork lift but we wont be using it right now, for now drop any item you dont want in this area. Items like empty bottles which you have no gas for and some extra healing items. But keep the handgun and its bullets and some extra bombs with you once your done here head to the door and enter it. We are very near the end of the game now so its your duty to make sure that you dont go on and spend alot of healing items or ammo from now on, we have to save something cause the final fights are very hard , trust me. This room is quiet useless for the time being because you wont do anything here till you have billy with you, there's a valve handle on the other side of the room but you cant reach it right now so say bad words to it and take the south door this time. Once taken head down the stairs in this new room and take the other door at the bottom. Once you enter this room another scene starts and rebecca and billy will finally re unite, looks like becky is of some use after all. Now that billy's back in control its time to kick some major zombie butt and escape from this place. Head back out the door you came in from, take the stairs up again and enter the valve handle room now. Now that billy is here in this room with you, we can go and get the valve handle, but before that there should be some shotgun shells in this room, take them up as billy, now still as billy make him climb down into the pit and take rebecca up to the controls. Now as billy you should begin by pushing the metal box east all the way it goes and climb it. Now turn the control over to rebecca and have her rotate the gate towards the right. Now change back to billy and push the metal crate up to the north wall, now push the eastern crate and take it all the way to the south wall. Now push the other crate up against the east wall and then push it down south all the way till its against the crate which is adjacent to the south wall. Now climb on top of the crate. Turn the control back to rebecca and have her rotate the gate left. Now change the control back over to billy, finally push the crate up against the south wall, now go back up the ladder and have rebecca fill the tank up with water, now wasnt the Resident evil 2 version of the water crate puzzle hell of a lot easier then this !? After all that crating business is over with switch the control over to billy and cross this bridge to the other side, now on the other side take the valve handle and exit back to the room with the forklift, if you didnt take the shotgun shells before now is the time to take them, exit back to the forklift room. Once your back in the fork lift room dumb any useless items that billy had in his inventory like any extra healing items or the grenade launcher and its extra rounds. Once you have cleared your inventory of the useless items, and by useless i do mean useless, head back to the room where we fought the last leech zombie, the room where i asked you to ignore the door to the west wall. Once your back there head over to that door and use the valve handle on it and the door's open. Enter it. Now once you enter this new room you will be greeted by some zombies, kill them with becky's handgun cause were saving the shotgun for bigger fish now, once the enemies are toast in here head over to the ladder and climb it to the upper level. On this new lever there are some zombies here, kill them quickly and check this area out for some green herbs, a red chemical and another file, take them all and head down the ladder again. Once your back down the ladder head through the door on the east but make sure becky's in the lead and she has the magnum equipped with her and enter the door. In this new room you'll be attacked by 2 hunters, 2 well places magnum rounds should do the trick here. Take the east door out of here and your in the bunk rooms. The bunk room is more like a heaven room cause there are quiet a few items back here, there are napalm rounds, handgun bullets red and green herbs here and a first aid spray, take all of these items now. There is a typewriter here so you should consider saving your game now, head over to the other door but before you enter it take the file off the bed next to it. Enter the door. In this new room head forward and take the stairs down, down here enter the door. Now in this area run through it again and enter the door at the end. Now again exit through the door at the end of the catwalk and your in the gondola room now. Inside the gondola room you should come across some zombies, try to kill them with becky's handgun if you can, cause were gonna need the rest of ammo in a short while. Once the zombies are dead take the file and the shotgun shells in this room. On the wall to the west is the control panel for the gondola but to make it work we need to find the control panel. But for now run over to the other side of the room and ride the elevator there down. Once you are down here ignore the damn doors to the dam and head south of this room. Now the tyrant will be back for another fight with you, but since it couldnt kill becky when she was alone then there is no chance for it killing her with billy, as soon as the battle starts take out the magnum for becky and use the shotgun for billy . Make sure that you have ALOT of space between yourself and the tyrant and then start shooting off with both guns, its attack patterns are very similar to the first fight but its attack power is very high, so if you ever get hit check your health immediately, if you keep a steady space between you at all times then you can finish this fight without taking any damage at all. Keep on shooting with the respective guns and soon the tyrant will fall for the last time, so much for him. Once the tyrant falls for the last time head over to the light and press the switch, this will call down the ladder, take it up to the upper level, once up here you'll encounter more zombies, but donot waste anymore shotgun shells or magnum rounds on the normal zombies, kill them with the handgun becky has, once they are all dead head forward and take the motherboard, now head back all the way to the gondola control room. Once you are back at the control room head over to the computer and put the motherboard back in it, with the motherboard the controls work and the gondola will be called upon, it is actually a box used to transport items from one control room to the other, becky is small enough to fit in it but billy cant, so he'll have to deal with it. After a small gondola ride becky will find herself in the other control room so take the acid rounds here and go and check out the control panel. With the control panel have rebecca drain out the water in the damn area's of the dam. :) Now change the control back to billy and take him back to the room where the tyrant fight happened. This time head over to the dam doors and enter them. Run across the dam and to the ladder on the other side. Take the ladder up and exit through the door leading into the generator room. Once your inside the generator room kill the zombies in here and grab the handgun bullets, theres another door in here but it needs a magnetic card to open, so ignore it for now and change the controls back to rebecca. Once your back as becky head through the door to the norht side which leads to the chemical lab, once inside change the controls back to billy and with him enter the north door in the generator room. Once your in here there are some crawlers here, kill them immediately then change the controls back to becky, have her go down the stairs in the room she's in and now billy and becky are back togather again. Now walk over to the shelves in this room and with the help of becky grab the battery on them. Now 2 more crawlers will break out of the test tubes, kill them and head back up the stairs. Give the acid rounds to billy and the handgun ammo to becca now and pick up the acid grenades as billy. Have rebecca take the blue chemical from the tank next to the door, now combine the blue and the red chemical and you got the sulfuric acid, grab the industrial water from the shelves and now combine it with the acid and you have got the battery fluid. Finally combine the battery fluid with the battery and we are through with this combining game. Now you are in possession of the HI power battery. Now the game takes a turn for the ending part and we are not so far from the ending fight, but for now head back all the way to the fork lift room. NOW YOU SEE WHY I ASKED YOU TO PLACE YOUR ITEMS THERE !!. Once your back in the room with the fork life use your new battery on it and it will be working , put rebecca on the controls now and have billy stand on the lift part, now make rebecca raise the forklift so billy can reach the damn magnetic card up there. Take the card from up there and get down from the lift. Now is your final chance to get all you can from here cause were heading into the ending fights of the game and we need all we can carry, remember that this room has alot of things which we have left before so you should collect most of them right now, for billy take the grenade launcher we left here and equip it with the flame rounds and keep the acid rounds as your back up thing, keep the shotgun in billy's hands right now and drop his sucky handgun right here and now. Grab any shotgun shells you find in here, . As far as rebecca is concerned keep the magnum in her hands with the magnum bullets and also give all the bottle bombs to becky. Fill up the rest of her inventory with full healing items. OK ?! Now that you have the magnetic card in your hands and your characters are fully healed, its time to finish this thing so head over to the generator room with the card in hand. Unlock the door we saw here earlier with the help of the magnetic card. Once you have opened the door enter it and you'll come to a passage way, head forward and make sure you take the magnum bullets from the path, fill up rebecca's magnum with the bullets and hand over all the extra bullets to becky. Now go through the door at the end of the hallway. Once you enter it billy and becky finally come face to face with the mystery man for the first and last time, just like any movie he reveals all of his story just before the end, but his story is quiet interesting he is actually the old man james marcus but due to the control over his virus he can transform into another man, into his own younger state. He tells billy and becky about his past and how umbrella had him assassinated, but his queen leech saved his life. After that scene some energetic dialogue exchange between billy and marcus " You'll pay for what you've done " Billy " We'll see which one of us is gonna die " Marcus Immediately after that dialogue marcus starts to transform and right in front of the eye he changes into this horrible toad like boss, and the bad thing is that now you have to fight him. This boss is quiet simple then it appears, for most of the part use the same trick as you used in the second tyrant fight, hand over the shotgun to billy and the magnum to becky, then have them both shoot at it, choose any character to control for this battle, that wont matter, the magnum rounds can actually push the boss back to they are quiet usefull here. Keep on shooting at the boss and be sure to run away if its getting a little too close for comfert. Not long after this boss should fall down see i told you it was easy. After good ol' marcus falls to his demise pick up the 2 keys he dropped they are both the shaft keys. Now in this battle room there should also be some magnum bullets, take it and refill becky's magnum with it and then head for the large door. Hand over one key to each character and have them stand by the 2 panels on either side of the gate, the gold key should be used first on the left panel and immediately use the silver key on the right panel and the door should open now. Enter this room, there are quiet a few things here so its time to pick them up one by one, pick up and shotgun shells in here, dont take the handgun ammo, take the 2 first aid spray's and IF there is any magnum ammo here then take it, also save your game here cause this is the final save game of the game. If you have any herbs then now is the time to mix them. Now make your way to the elevator and start it to begin your climb up. Along your elevator trip in a scene you'll find out that there are only 5 minutes left till this place is blown to bits , thats not all, the HUGE !! queen leech will now attack you, damn it moves fast for its size, the cutscene ends with the hero's finally reaching the top level, but the queen is also with them now, let the final battle BEGIN. The first part of the final battle isnt all that hard, just think like the tyrant fi